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virtual ::std::optional<::BlockPos > | placeRoots (::IBlockWorldGenAPI &target, ::BlockPos const &pos, ::Random &random, int trunkHeight, ::RenderParams &, ::TreeHelper::TreeParams const &treeParams) const |
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MCAPI bool | _canPlaceRoot (::IBlockWorldGenAPI &target, ::BlockPos const &pos) const |
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MCAPI void | _placeRoot (::IBlockWorldGenAPI &target, ::BlockPos const &pos, ::Random &random) const |
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MCAPI ::std::vector<::BlockPos > | _potentialRootPositions (::BlockPos const &pos, uchar prevDir, ::Random &random, ::BlockPos const &origin) const |
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MCAPI bool | _simulateRoots (::IBlockWorldGenAPI &target, ::Random &random, ::BlockPos const &rootPos, ::BlockPos const &newOrigin, uchar dir, ::std::vector<::BlockPos > *rootPositions, int layer, ::TreeHelper::TreeParams const &treeParams) const |
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MCAPI ::std::optional<::BlockPos > | $placeRoots (::IBlockWorldGenAPI &target, ::BlockPos const &pos, ::Random &random, int trunkHeight, ::RenderParams &, ::TreeHelper::TreeParams const &treeParams) const |
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::ll::TypedStorage< 4, 4, int > | mMaxRootWidth |
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::ll::TypedStorage< 4, 4, int > | mMaxRootLength |
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::ll::TypedStorage< 4, 8, ::IntRange > | mYOffset |
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::ll::TypedStorage< 4, 12, ::ChanceInformation > | mAboveRootBlockChance |
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::ll::TypedStorage< 8, 184, ::BlockDescriptor > | mRootBlockDescriptor |
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::ll::TypedStorage< 8, 184, ::BlockDescriptor > | mAboveRootBlockDescriptor |
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::ll::TypedStorage< 8, 184, ::BlockDescriptor > | mMuddyRootBlockDescriptor |
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::ll::TypedStorage< 8, 184, ::BlockDescriptor > | mMudBlockDescriptor |
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::ll::TypedStorage< 8, 24, ::std::vector<::BlockDescriptor > > | mRootsMayGrowThrough |
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::ll::TypedStorage< 8, 208, ::TreeHelper::AttachableDecoration > | mDecoration |
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◆ placeRoots()
◆ $vftable()
static MCAPI void ** MangroveTreeRoots::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: