LeviLamina
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JigsawBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Flip.h"
7#include "mc/world/level/block/FaceDirectionalActorBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockPos;
14class JigsawBlockInfo;
15class Player;
16class Vec3;
17// clang-format on
18
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 // vIndex: 138
24 virtual bool isInteractiveBlock() const /*override*/;
25
26 // vIndex: 139
27 virtual bool use(::Player& player, ::BlockPos const& pos, uchar face) const /*override*/;
28
29 // vIndex: 120
30 virtual ::Block const& getRenderBlock() const /*override*/;
31
32 // vIndex: 121
33 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
34
35 // vIndex: 122
36 virtual ::Flip getFaceFlip(uchar face, ::Block const& block) const /*override*/;
37
38 // vIndex: 92
39 virtual ::Block const&
40 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
41 /*override*/;
42
43 // vIndex: 0
44 virtual ~JigsawBlock() /*override*/ = default;
45 // NOLINTEND
46
47public:
48 // static functions
49 // NOLINTBEGIN
50 MCAPI static bool canAttach(::JigsawBlockInfo const& block1, ::JigsawBlockInfo const& block2);
51 // NOLINTEND
52
53public:
54 // destructor thunk
55 // NOLINTBEGIN
56
57 // NOLINTEND
58
59public:
60 // virtual function thunks
61 // NOLINTBEGIN
62 MCFOLD bool $isInteractiveBlock() const;
63
64 MCFOLD bool $use(::Player& player, ::BlockPos const& pos, uchar face) const;
65
66 MCAPI ::Block const& $getRenderBlock() const;
67
68 MCAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
69
70 MCAPI ::Flip $getFaceFlip(uchar face, ::Block const& block) const;
71
72 MCAPI ::Block const&
73 $getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue)
74 const;
75 // NOLINTEND
76
77public:
78 // vftables
79 // NOLINTBEGIN
80 MCAPI static void** $vftable();
81 // NOLINTEND
82};
Definition Actor.h:104
Definition BlockPos.h:18
Definition Block.h:36
Definition FaceDirectionalActorBlock.h:18
Definition JigsawBlockInfo.h:12
Definition JigsawBlock.h:19
Definition Player.h:119
Definition Vec3.h:10