19class JigsawBlock :
public ::FaceDirectionalActorBlock {
27 virtual bool isInteractiveBlock()
const ;
29 virtual ::Block
const& getRenderBlock()
const ;
31 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
33 virtual ::Flip getFaceFlip(uchar face,
::Block const& block)
const ;
35 virtual ::Block
const&
36 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
43 MCAPI JigsawBlock(::std::string
const& nameId,
int id);
57 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
63 MCFOLD
bool $isInteractiveBlock()
const;
65 MCAPI ::Block
const& $getRenderBlock()
const;
67 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
69 MCAPI ::Flip $getFaceFlip(uchar face,
::Block const& block)
const;
71 MCAPI ::Block
const& $getPlacementBlock(