LeviLamina
Loading...
Searching...
No Matches
CakeBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockLegacy.h"
7
8// auto generated forward declare list
9// clang-format off
10class AABB;
11class Actor;
12class Block;
13class BlockActor;
14class BlockPos;
15class BlockSource;
16class Experiments;
17class ItemInstance;
18class Player;
19namespace BlockEvents { class BlockQueuedTickEvent; }
20// clang-format on
21
22class CakeBlock : public ::BlockLegacy {
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 // vIndex: 139
27 virtual bool use(::Player& player, ::BlockPos const& pos, uchar) const /*override*/;
28
29 // vIndex: 80
30 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const /*override*/;
31
32 // vIndex: 11
33 virtual ::AABB const& getVisualShape(::Block const& block, ::AABB& bufferAABB) const /*override*/;
34
35 // vIndex: 142
36 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
37
38 // vIndex: 87
39 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
40 /*override*/;
41
42 // vIndex: 118
43 virtual int getVariant(::Block const& block) const /*override*/;
44
45 // vIndex: 90
46 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
47
48 // vIndex: 105
49 virtual bool hasComparatorSignal() const /*override*/;
50
51 // vIndex: 106
52 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
53 /*override*/;
54
55 // vIndex: 57
56 virtual bool checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const
57 /*override*/;
58
59 // vIndex: 131
60 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
61
62 // vIndex: 0
63 virtual ~CakeBlock() /*override*/ = default;
64 // NOLINTEND
65
66public:
67 // member functions
68 // NOLINTBEGIN
69 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
70 // NOLINTEND
71
72public:
73 // static functions
74 // NOLINTBEGIN
75 MCAPI static void
76 removeCakeSlice(::Player& player, ::BlockSource& region, ::BlockPos const& pos, ::Block const* cakeBlock);
77 // NOLINTEND
78
79public:
80 // destructor thunk
81 // NOLINTBEGIN
82
83 // NOLINTEND
84
85public:
86 // virtual function thunks
87 // NOLINTBEGIN
88 MCAPI bool $use(::Player& player, ::BlockPos const& pos, uchar) const;
89
90 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const;
91
92 MCAPI ::AABB const& $getVisualShape(::Block const& block, ::AABB& bufferAABB) const;
93
94 MCFOLD bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
95
96 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
97
98 MCAPI int $getVariant(::Block const& block) const;
99
100 MCFOLD ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
101
102 MCFOLD bool $hasComparatorSignal() const;
103
104 MCAPI int $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
105
106 MCFOLD bool $checkIsPathable(::Actor& entity, ::BlockPos const& lastPathPos, ::BlockPos const& pathPos) const;
107
108 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
109 // NOLINTEND
110
111public:
112 // vftables
113 // NOLINTBEGIN
114 MCAPI static void** $vftable();
115 // NOLINTEND
116};
Definition AABB.h:16
Definition Actor.h:104
Definition BlockActor.h:32
Definition BlockQueuedTickEvent.h:15
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:36
Definition CakeBlock.h:22
Definition Experiments.h:14
Definition ItemInstance.h:16
Definition Player.h:119