LeviLamina
Loading...
Searching...
No Matches
NpcSceneDialogueData Struct Reference
Inheritance diagram for NpcSceneDialogueData:

Public Member Functions

virtual::std::string const & getDialogueText () const
virtual::std::string const & getSceneName () const
virtual::std::string const & getNameText () const
virtual::std::string const & getNameRawText () const
virtual::npc::ActionContainer * getActionsContainer ()
virtual::npc::ActionContainer const * getActionsContainer () const
virtual::ActorUniqueID getActorUniqueID ()
virtual::Actor * getActor ()
virtual::Actor const * getActor () const
MCAPI void $dtor ()
MCAPI::std::string const & $getDialogueText () const
MCFOLD::std::string const & $getSceneName () const
MCAPI::std::string const & $getNameText () const
MCAPI::std::string const & $getNameRawText () const
MCFOLD::npc::ActionContainer * $getActionsContainer ()
MCFOLD::npc::ActionContainer const * $getActionsContainer () const
MCAPI::ActorUniqueID $getActorUniqueID ()
MCFOLD::Actor * $getActor ()
MCFOLD::Actor const * $getActor () const
virtual::std::string const & getRawDialogueText () const
virtual bool isRemoteFire ()
MCFOLD::std::string const & $getRawDialogueText () const
MCFOLD bool $isRemoteFire ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 24, ::WeakEntityRefmOwner
::ll::TypedStorage< 8, 32, ::std::string > mSceneName

Member Function Documentation

◆ getDialogueText()

virtual::std::string const & NpcSceneDialogueData::getDialogueText ( ) const
virtual

Implements INpcDialogueData.

◆ getSceneName()

virtual::std::string const & NpcSceneDialogueData::getSceneName ( ) const
virtual

Implements INpcDialogueData.

◆ getNameText()

virtual::std::string const & NpcSceneDialogueData::getNameText ( ) const
virtual

Implements INpcDialogueData.

◆ getActionsContainer() [1/2]

virtual::npc::ActionContainer * NpcSceneDialogueData::getActionsContainer ( )
virtual

Implements INpcDialogueData.

◆ getActionsContainer() [2/2]

virtual::npc::ActionContainer const * NpcSceneDialogueData::getActionsContainer ( ) const
virtual

Implements INpcDialogueData.

◆ getActorUniqueID()

virtual::ActorUniqueID NpcSceneDialogueData::getActorUniqueID ( )
virtual

Implements INpcDialogueData.

◆ getActor() [1/2]

virtual::Actor * NpcSceneDialogueData::getActor ( )
virtual

Implements INpcDialogueData.

◆ getActor() [2/2]

virtual::Actor const * NpcSceneDialogueData::getActor ( ) const
virtual

Implements INpcDialogueData.


The documentation for this struct was generated from the following file: