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virtual bool | generate (::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::vector<::std::unique_ptr<::EndCityPieces::SectionGenerator > > const &generators, int genDepth, ::EndCityPieces::EndCityPiece *parent, ::BlockPos const &offset, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) |
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MCAPI bool | $generate (::Bedrock::NotNullNonOwnerPtr<::StructureManager > structureManager, ::std::vector<::std::unique_ptr<::EndCityPieces::SectionGenerator > > const &generators, int genDepth, ::EndCityPieces::EndCityPiece *parent, ::BlockPos const &offset, ::std::vector<::std::unique_ptr<::StructurePiece > > &pieces, ::Random &random) |
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static MCAPI void ** | $vftable () |
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◆ generate()
The documentation for this class was generated from the following file: