3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/blockactor/BlockActorRenderer.h"
7#include "mc/deps/minecraft_renderer/renderer/MaterialPtr.h"
22 ::ll::TypedStorage<8, 16, ::mce::MaterialPtr> mSelectionOverlayMaterial;
23 ::ll::TypedStorage<1, 1, bool> mSelected;
30 render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData) ;
36 MCAPI CampfireBlockRenderer();
39 ::BaseActorRenderContext& renderContext,
40 ::BlockSource& region,
41 ::CampfireBlockActor& entity,
42 ::BlockPos
const& worldPos,
57 MCAPI
void $render(::BaseActorRenderContext& renderContext, ::BlockActorRenderData& blockEntityRenderData);
Definition BaseActorRenderContext.h:5
Definition BlockActorRenderer.h:5
Definition BlockSource.h:73
Definition CampfireBlockActor.h:21
Definition CampfireBlockRenderer.h:5
static MCAPI void ** $vftable()
Definition BlockActorRenderData.h:5