26 ::ll::TypedStorage<4, 12, ::BlockPos> mStructurePlacementLocation;
27 ::ll::TypedStorage<4, 12, ::BlockPos> mStructureWorldOrigin;
28 ::ll::TypedStorage<4, 12, ::Vec3> mPivot;
29 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mOwner;
30 ::ll::TypedStorage<1, 1, ::Rotation> mRotation;
31 ::ll::TypedStorage<1, 1, ::Mirror> mMirror;
32 ::ll::TypedStorage<8, 8, ::Level*> mLevel;
33 ::ll::TypedStorage<8, 64, ::std::unordered_map<::ActorUniqueID, ::ActorUniqueID>> mOldIDToNewID;
40 virtual ::Vec3 loadPosition(
::Vec3 const& position) ;
43 virtual ::BlockPos loadBlockPosition(
::BlockPos const& blockPos) ;
46 virtual ::BlockPos loadBlockPositionOffset(
::BlockPos const& blockPosOffset) ;
49 virtual float loadRotationDegreesX(
float x) ;
52 virtual float loadRotationDegreesY(
float y) ;
55 virtual float loadRotationRadiansX(
float x) ;
58 virtual float loadRotationRadiansY(
float y) ;
61 virtual uchar loadFacingID(uchar facing) ;
64 virtual ::Vec3 loadDirection(
::Vec3 const& direction) ;
67 virtual ::Direction::Type loadDirection(::Direction::Type direction) ;
70 virtual ::Rotation loadRotation(::Rotation rotation) ;
73 virtual ::Mirror loadMirror(::Mirror mirror) ;
82 virtual ::InternalComponentRegistry::ComponentInfo
const* loadActorInternalComponentInfo(
83 ::std::unordered_map<::HashedString, ::InternalComponentRegistry::ComponentInfo>
const& registry,
84 ::std::string
const& componentName
88 virtual bool shouldResetTime() ;
91 virtual ::DataLoadHelperType getType()
const ;
94 virtual ::ActorUniqueID _generateNewID();
109 MCAPI ::Vec3 $loadPosition(
::Vec3 const& position);
111 MCAPI ::BlockPos $loadBlockPosition(
::BlockPos const& blockPos);
113 MCAPI ::BlockPos $loadBlockPositionOffset(
::BlockPos const& blockPosOffset);
115 MCFOLD
float $loadRotationDegreesX(
float x);
117 MCAPI
float $loadRotationDegreesY(
float y);
119 MCFOLD
float $loadRotationRadiansX(
float x);
121 MCAPI
float $loadRotationRadiansY(
float y);
123 MCAPI uchar $loadFacingID(uchar facing);
125 MCAPI ::Vec3 $loadDirection(
::Vec3 const& direction);
127 MCAPI ::Direction::Type $loadDirection(::Direction::Type direction);
129 MCAPI ::Rotation $loadRotation(::Rotation rotation);
131 MCAPI ::Mirror $loadMirror(::Mirror mirror);
137 MCFOLD ::InternalComponentRegistry::ComponentInfo
const* $loadActorInternalComponentInfo(
138 ::std::unordered_map<::HashedString, ::InternalComponentRegistry::ComponentInfo>
const& registry,
139 ::std::string
const& componentName
142 MCFOLD
bool $shouldResetTime();
144 MCFOLD ::DataLoadHelperType $getType()
const;
146 MCAPI ::ActorUniqueID $_generateNewID();
152 MCAPI
static void** $vftable();