LeviLamina
Loading...
Searching...
No Matches
OverworldNoises3d Struct Reference

Public Member Functions

OverworldNoises3doperator= (OverworldNoises3d const &)
MCAPI OverworldNoises3d (::OverworldNoises3d const &)
MCAPI OverworldNoises3d (::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > temperatureNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > humidityNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > continentalnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > erosionNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > weirdnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > offsetNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > jaggedNoise)
MCAPI::ChunkLocalNoiseCache::CacheEntry _computeBaseValueSetForCacheEntry (::DividedPos2d< 4 > const &worldQuartPos) const
MCAPI ::std::pair< float, float > computeErosionAndDepth (::BlockPos position) const
MCAPI::ChunkLocalNoiseCache::CacheEntry computeNoiseValues (::DividedPos2d< 4 > const &worldQuartPos) const
MCAPI::TargetPoint sample (::BlockPos position) const
MCAPI void * $ctor (::OverworldNoises3d const &)
MCAPI void * $ctor (::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > temperatureNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > humidityNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > continentalnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > erosionNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > weirdnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > offsetNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > jaggedNoise)
MCAPI void $dtor ()

Static Public Member Functions

static MCAPI ::OverworldNoises3d make (::XoroshiroPositionalRandomFactory const &randomFactory)

Public Attributes

::ll::TypedStorage< 8, 56, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > const > mTemperatureNoise
::ll::TypedStorage< 8, 56, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > const > mHumidityNoise
::ll::TypedStorage< 8, 56, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > const > mContinentalnessNoise
::ll::TypedStorage< 8, 56, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > const > mErosionNoise
::ll::TypedStorage< 8, 56, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > const > mWeirdnessNoise
::ll::TypedStorage< 8, 56, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > const > mOffsetNoise
::ll::TypedStorage< 8, 56, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > const > mJaggedNoise
::ll::TypedStorage< 8, 512, ::TerrainShaper const > mTerrainShaper

The documentation for this struct was generated from the following file: