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OverworldNoises3d & | operator= (OverworldNoises3d const &) |
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MCAPI | OverworldNoises3d (::OverworldNoises3d const &) |
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MCAPI | OverworldNoises3d (::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > temperatureNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > humidityNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > continentalnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > erosionNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > weirdnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > offsetNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > jaggedNoise) |
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MCAPI::ChunkLocalNoiseCache::CacheEntry | _computeBaseValueSetForCacheEntry (::DividedPos2d< 4 > const &worldQuartPos) const |
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MCAPI ::std::pair< float, float > | computeErosionAndDepth (::BlockPos position) const |
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MCAPI::ChunkLocalNoiseCache::CacheEntry | computeNoiseValues (::DividedPos2d< 4 > const &worldQuartPos) const |
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MCAPI::TargetPoint | sample (::BlockPos position) const |
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MCAPI | ~OverworldNoises3d () |
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MCAPI void * | $ctor (::OverworldNoises3d const &) |
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MCAPI void * | $ctor (::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > temperatureNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > humidityNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > continentalnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > erosionNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > weirdnessNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > offsetNoise, ::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > jaggedNoise) |
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MCAPI void | $dtor () |
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◆ OverworldNoises3d() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ OverworldNoises3d() [2/2]
MCAPI OverworldNoises3d::OverworldNoises3d |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | temperatureNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | humidityNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | continentalnessNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | erosionNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | weirdnessNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | offsetNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | jaggedNoise ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ~OverworldNoises3d()
MCAPI OverworldNoises3d::~OverworldNoises3d |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _computeBaseValueSetForCacheEntry()
MCAPI::ChunkLocalNoiseCache::CacheEntry OverworldNoises3d::_computeBaseValueSetForCacheEntry |
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::DividedPos2d< 4 > const & | worldQuartPos | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ computeErosionAndDepth()
MCAPI ::std::pair< float, float > OverworldNoises3d::computeErosionAndDepth |
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::BlockPos | position | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ computeNoiseValues()
MCAPI::ChunkLocalNoiseCache::CacheEntry OverworldNoises3d::computeNoiseValues |
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::DividedPos2d< 4 > const & | worldQuartPos | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ sample()
MCAPI::TargetPoint OverworldNoises3d::sample |
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::BlockPos | position | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ make()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [2/2]
MCAPI void * OverworldNoises3d::$ctor |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | temperatureNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | humidityNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | continentalnessNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | erosionNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | weirdnessNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | offsetNoise, |
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::NormalNoiseImpl< 0, ::MultiOctaveNoiseImpl< 0, ::ParityImprovedNoiseImpl< 0 > > > | jaggedNoise ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void OverworldNoises3d::$dtor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: