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MakeInfiniteProgressHandler Class Reference
Inheritance diagram for MakeInfiniteProgressHandler:

Public Types

enum class  State : int { Backup = 0 , Loading = 1 , Saving = 2 }
enum class  State : int { Backup = 0 , Loading = 1 , Saving = 2 }

Public Member Functions

MakeInfiniteProgressHandleroperator= (MakeInfiniteProgressHandler const &)
 MakeInfiniteProgressHandler (MakeInfiniteProgressHandler const &)
virtual void onStart (::MinecraftScreenModel &minecraftScreenModel)
virtual void tick (::MinecraftScreenModel &minecraftScreenModel)
virtual void onCancel (::MinecraftScreenModel &minecraftScreenModel)
virtual void onExit (::MinecraftScreenModel &minecraftScreenModel)
virtual::LoadingState getLoadingState (::MinecraftScreenModel &minecraftScreenModel) const
virtual::std::string getProgressMessage (::MinecraftScreenModel &minecraftScreenModel) const
virtual float getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const
virtual::std::string getTTSProgressMessage () const
virtual::std::string getTitleText () const
virtual::std::string getName () const
MCAPI MakeInfiniteProgressHandler (::LevelSummary const &editedLevel, ::StorageVersion storageVersion, ::std::function< void()> callback)
MCAPI void * $ctor (::LevelSummary const &editedLevel, ::StorageVersion storageVersion, ::std::function< void()> callback)
MCAPI void $dtor ()
MCAPI void $onStart (::MinecraftScreenModel &minecraftScreenModel)
MCAPI void $tick (::MinecraftScreenModel &minecraftScreenModel)
MCFOLD void $onCancel (::MinecraftScreenModel &minecraftScreenModel)
MCFOLD void $onExit (::MinecraftScreenModel &minecraftScreenModel)
MCFOLD::LoadingState $getLoadingState (::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getProgressMessage (::MinecraftScreenModel &minecraftScreenModel) const
MCAPI float $getLoadingProgress (::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getTTSProgressMessage () const
MCFOLD::std::string $getTitleText () const
MCAPI::std::string $getName () const
virtual void onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification)
virtual void onRetry (::MinecraftScreenModel &minecraftScreenModel)
virtual void addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const
virtual::ProgressAnimation showLoadingBar () const
MCFOLD void $onGameEventNotification (::MinecraftScreenModel &minecraftScreenModel, ::ui::GameEventNotification const &notification)
MCFOLD void $onRetry (::MinecraftScreenModel &minecraftScreenModel)
MCFOLD void $addEventProperties (::std::unordered_map<::std::string, ::std::string > &eventProperties) const
MCFOLD::ProgressAnimation $showLoadingBar () const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 4, 4, ::MakeInfiniteProgressHandler::State > mState
::ll::TypedStorage< 8, 8, ::LevelSummary const & > mEditedLevel
::ll::TypedStorage< 4, 4, ::StorageVersion > mStorageVersion
::ll::TypedStorage< 8, 64, ::std::unordered_set<::ChunkPos > > mUnloaded
::ll::TypedStorage< 8, 376, ::GridArea<::std::shared_ptr<::LevelChunk > > > mView
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::ChunkSource > > mLegacySource
::ll::TypedStorage< 8, 16, ::Bedrock::UniqueOwnerPointer<::LevelStorage > > mLevelStorage
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::TaskGroup > > mIOTaskGroup
::ll::TypedStorage< 1, 1, bool > mDone
::ll::TypedStorage< 8, 64, ::std::function< void()> > mCallback
::ll::TypedStorage< 4, 4, float > mProgress
::ll::TypedStorage< 8, 96, ::std::string[3]> mMessage
::ll::TypedStorage< 4, 4, ::ProgressHandlerType const > mType
::ll::TypedStorage< 4, 4, ::ProgressAnimation > mProgressAnimation

Member Function Documentation

◆ onStart()

virtual void MakeInfiniteProgressHandler::onStart ( ::MinecraftScreenModel & minecraftScreenModel)
virtual

Implements ProgressHandler.

◆ tick()

virtual void MakeInfiniteProgressHandler::tick ( ::MinecraftScreenModel & minecraftScreenModel)
virtual

Implements ProgressHandler.

◆ onCancel()

virtual void MakeInfiniteProgressHandler::onCancel ( ::MinecraftScreenModel & minecraftScreenModel)
virtual

Implements ProgressHandler.

◆ onExit()

virtual void MakeInfiniteProgressHandler::onExit ( ::MinecraftScreenModel & minecraftScreenModel)
virtual

Implements ProgressHandler.

◆ getLoadingState()

virtual::LoadingState MakeInfiniteProgressHandler::getLoadingState ( ::MinecraftScreenModel & minecraftScreenModel) const
virtual

Implements ProgressHandler.

◆ getProgressMessage()

virtual::std::string MakeInfiniteProgressHandler::getProgressMessage ( ::MinecraftScreenModel & minecraftScreenModel) const
virtual

Implements ProgressHandler.

◆ getLoadingProgress()

virtual float MakeInfiniteProgressHandler::getLoadingProgress ( ::MinecraftScreenModel & minecraftScreenModel) const
virtual

Reimplemented from ProgressHandler.

◆ getName()

virtual::std::string MakeInfiniteProgressHandler::getName ( ) const
virtual

Implements ProgressHandler.

◆ $vftable()

MCAPI void ** MakeInfiniteProgressHandler::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: