LeviLamina
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FocusComponent Class Reference
Inheritance diagram for FocusComponent:

Public Member Functions

virtual ::std::unique_ptr<::UIComponent > clone (::UIControl &cloneOwner) const
virtual void reset ()
virtual::ComponentReceiveActionType receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent)
virtual::ComponentReceiveActionType receive (::ScreenEvent const &screenEvent)
MCAPI void _captureFocusPoint ()
MCAPI void _resetDirectionalOverrides ()
MCAPI bool checkFocusChangeOverride (::ui::CardinalDirection dir, ::std::string const &checkName) const
MCAPI void registerNewLookupMapEntry (::std::string const &focusID, ::std::unordered_map<::ui::CardinalDirection, ::std::string > const &mapping)
MCAPI void setFocusChangeOverride (::ui::CardinalDirection dir, ::std::string const &str)
MCAPI void setFocusIdentifier (::std::string const &str)
MCAPI void $dtor ()
MCAPI ::std::unique_ptr<::UIComponent > $clone (::UIControl &cloneOwner) const
MCAPI void $reset ()
MCAPI::ComponentReceiveActionType $receive (::VisualTree &visualTree, ::ScreenInputContext &context, ::UIAnimationController &animationController, ::ScreenEvent const &screenEvent)
MCAPI::ComponentReceiveActionType $receive (::ScreenEvent const &screenEvent)
virtual void onNotifyChildAdded ()
virtual void onNotifyChildRemoved ()
virtual void onRemoved ()
virtual void onAdded ()
virtual void onVisibilityChanged (bool)
virtual void onEnabledChanged (bool)
virtual bool isRenderableComponent () const
virtual bool isCustomFrameUpdateComponent () const
virtual bool onLayoutChange ()
virtual void reload (::UIComponent const &rhs)
virtual::std::string const & getTextToSpeechComponentValue () const
MCFOLD void $onNotifyChildAdded ()
MCFOLD void $onNotifyChildRemoved ()
MCFOLD void $onRemoved ()
MCFOLD void $onAdded ()
MCFOLD void $onVisibilityChanged (bool)
MCFOLD void $onEnabledChanged (bool)
MCFOLD bool $isRenderableComponent () const
MCFOLD bool $isCustomFrameUpdateComponent () const
MCFOLD bool $onLayoutChange ()
MCFOLD void $reload (::UIComponent const &rhs)
MCFOLD::std::string const & $getTextToSpeechComponentValue () const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::FocusManager * > mFocusManager
::ll::TypedStorage< 4, 4, int > mDefaultFocusPrecedence
::ll::TypedStorage< 4, 8, ::glm::vec2 > mCapturedFocusPoint
::ll::TypedStorage< 8, 32, ::std::string > mFocusIdentifier
::ll::TypedStorage< 8, 64, ::std::unordered_map<::ui::CardinalDirection, ::std::string > > mDirectionalFocusOverrides
::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::unordered_map<::ui::CardinalDirection, ::std::string > > > mNamedMappingLookupData
bool mFocusEnabled: 1
bool mFocusWrapEnabled: 1
bool mFocusPointCaptured: 1
bool mFocusMagnetEnabled: 1
bool mResetOnFocusLost: 1
::ll::TypedStorage< 8, 8, ::UIControl & > mOwner

Member Function Documentation

◆ clone()

virtual ::std::unique_ptr<::UIComponent > FocusComponent::clone ( ::UIControl & cloneOwner) const
virtual

Implements UIComponent.

◆ reset()

virtual void FocusComponent::reset ( )
virtual

Implements UIComponent.

◆ $vftable()

MCAPI void ** FocusComponent::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: