21 ::ll::TypedStorage<4, 12, ::BlockPos> mPosition;
26 SculkSensorVibrationConfig();
31 virtual void onSignalReceive(
41 virtual bool shouldListen(
47 virtual void onSerializableDataChanged(
::BlockSource& region) ;
49 virtual bool canReceiveOnlyIfAdjacentChunksAreTicking()
const ;
55 MCAPI
explicit SculkSensorVibrationConfig(
::BlockPos const& pos);
67 MCAPI
void $onSignalReceive(
80 MCFOLD
void $onSerializableDataChanged(
::BlockSource& region);
82 MCFOLD
bool $canReceiveOnlyIfAdjacentChunksAreTicking()
const;
Definition GameEventContext.h:14