LeviLamina
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SculkSensorVibrationConfig Class Reference
+ Inheritance diagram for SculkSensorVibrationConfig:

Public Member Functions

SculkSensorVibrationConfigoperator= (SculkSensorVibrationConfig const &)
 
 SculkSensorVibrationConfig (SculkSensorVibrationConfig const &)
 
virtual void onSignalReceive (::BlockSource &region, ::BlockPos const &, ::GameEvent const &gameEvent, ::Actor *source, float distance, uint listenerRange, ::Actor *)
 
virtual bool shouldListen (::BlockSource &region, ::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext)
 
virtual void onSerializableDataChanged (::BlockSource &region)
 
virtual bool canReceiveOnlyIfAdjacentChunksAreTicking () const
 
MCAPI void $onSignalReceive (::BlockSource &region, ::BlockPos const &, ::GameEvent const &gameEvent, ::Actor *source, float distance, uint listenerRange, ::Actor *)
 
MCAPI bool $shouldListen (::BlockSource &region, ::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext)
 
MCFOLD void $onSerializableDataChanged (::BlockSource &region)
 
MCFOLD bool $canReceiveOnlyIfAdjacentChunksAreTicking () const
 
virtual bool isValidVibration (::GameEvent const &gameEvent)
 
MCAPI bool $isValidVibration (::GameEvent const &gameEvent)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 4, 12 > mUnk7187e1
 

Member Function Documentation

◆ onSignalReceive()

virtual void SculkSensorVibrationConfig::onSignalReceive ( ::BlockSource & region,
::BlockPos const & ,
::GameEvent const & gameEvent,
::Actor * source,
float distance,
uint listenerRange,
::Actor *  )
virtual

◆ shouldListen()

virtual bool SculkSensorVibrationConfig::shouldListen ( ::BlockSource & region,
::GameEvent const & gameEvent,
::GameEventContext const & gameEventContext )
virtual

◆ onSerializableDataChanged()

virtual void SculkSensorVibrationConfig::onSerializableDataChanged ( ::BlockSource & region)
virtual

Reimplemented from VibrationListenerConfig.

◆ canReceiveOnlyIfAdjacentChunksAreTicking()

virtual bool SculkSensorVibrationConfig::canReceiveOnlyIfAdjacentChunksAreTicking ( ) const
virtual

Reimplemented from VibrationListenerConfig.


The documentation for this class was generated from the following file: