LeviLamina
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CampfireBlock Class Reference
+ Inheritance diagram for CampfireBlock:

Public Member Functions

virtual::Brightness getLightEmission (::Block const &block) const
 
virtual bool hasVariableLighting () const
 
virtual bool use (::Player &player, ::BlockPos const &pos, uchar face) const
 
virtual void entityInside (::BlockSource &region, ::BlockPos const &pos, ::Actor &entity) const
 
virtual bool checkIsPathable (::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const
 
virtual bool canProvideSupport (::Block const &, uchar face, ::BlockSupportType) const
 
virtual::ItemInstance asItemInstance (::Block const &block, ::BlockActor const *) const
 
virtual bool mayPlace (::BlockSource &region, ::BlockPos const &pos) const
 
virtual void onRemove (::BlockSource &region, ::BlockPos const &pos) const
 
virtual bool canSpawnOn (::Actor *) const
 
virtual bool isLavaBlocking () const
 
virtual void neighborChanged (::BlockSource &region, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
 
virtual void animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const
 
virtual void _addHardCodedBlockComponents (::Experiments const &)
 
MCAPI void onPlace (::BlockEvents::BlockPlaceEvent &eventData) const
 
MCAPI::Brightness $getLightEmission (::Block const &block) const
 
MCFOLD bool $hasVariableLighting () const
 
MCAPI bool $use (::Player &player, ::BlockPos const &pos, uchar face) const
 
MCAPI void $entityInside (::BlockSource &region, ::BlockPos const &pos, ::Actor &entity) const
 
MCAPI bool $checkIsPathable (::Actor &entity, ::BlockPos const &lastPathPos, ::BlockPos const &pathPos) const
 
MCFOLD bool $canProvideSupport (::Block const &, uchar face, ::BlockSupportType) const
 
MCAPI::ItemInstance $asItemInstance (::Block const &block, ::BlockActor const *) const
 
MCAPI bool $mayPlace (::BlockSource &region, ::BlockPos const &pos) const
 
MCAPI void $onRemove (::BlockSource &region, ::BlockPos const &pos) const
 
MCFOLD bool $canSpawnOn (::Actor *) const
 
MCFOLD bool $isLavaBlocking () const
 
MCAPI void $neighborChanged (::BlockSource &region, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
 
MCAPI void $animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const
 
MCAPI void $_addHardCodedBlockComponents (::Experiments const &)
 

Static Public Member Functions

static MCAPI bool tryDouseFire (::BlockSource &region, ::BlockPos const &pos, ::Actor *sourceActor, bool needsWater)
 
static MCAPI bool tryLightFire (::BlockSource &region, ::BlockPos const &pos, ::Actor *sourceActor)
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 1, 1, bool > mSpawnRandomParticles
 
::ll::TypedStorage< 1, 1, bool > mIsCampfireFireStarter
 

The documentation for this class was generated from the following file: