24class CampfireBlock :
public ::ActorBlock {
28 ::ll::TypedStorage<1, 1, bool> mSpawnRandomParticles;
29 ::ll::TypedStorage<1, 1, bool> mIsCampfireFireStarter;
39 virtual ::Brightness getLightEmission(
::Block const& block)
const ;
41 virtual bool hasVariableLighting()
const ;
47 virtual bool canProvideSupport(
::Block const& face, uchar, ::BlockSupportType)
const ;
55 virtual bool canSpawnOn(
::Actor*)
const ;
57 virtual bool isLavaBlocking()
const ;
68 MCAPI CampfireBlock(::std::string
const& nameId,
int id,
bool spawnRandomParticles,
bool setsOnFire);
80 MCAPI
static bool isLit(
::Block const& block);
90 MCAPI
void* $ctor(::std::string
const& nameId,
int id,
bool spawnRandomParticles,
bool setsOnFire);
96 MCAPI ::Brightness $getLightEmission(
::Block const& block)
const;
98 MCFOLD
bool $hasVariableLighting()
const;
104 MCFOLD
bool $canProvideSupport(
::Block const& face, uchar, ::BlockSupportType)
const;
112 MCFOLD
bool $canSpawnOn(
::Actor*)
const;
114 MCFOLD
bool $isLavaBlocking()
const;
126 MCAPI
static void** $vftable();