LeviLamina
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InvisibleBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/ShapeType.h"
8#include "mc/world/level/block/BlockType.h"
9
10// auto generated forward declare list
11// clang-format off
12class Block;
13class BlockPos;
14class BlockSource;
16class HitResult;
17class Vec3;
18// clang-format on
19
20class InvisibleBlock : public ::BlockType {
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ::HitResult clip(
25 ::Block const& block,
26 ::BlockSource const& region,
27 ::BlockPos const& pos,
28 ::Vec3 const& A,
29 ::Vec3 const& B,
30 ::ShapeType shapeType,
32 ) const /*override*/;
33
34 virtual ~InvisibleBlock() /*override*/ = default;
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40#ifdef LL_PLAT_C
41 MCFOLD ::HitResult $clip(
42 ::Block const& block,
43 ::BlockSource const& region,
44 ::BlockPos const& pos,
45 ::Vec3 const& A,
46 ::Vec3 const& B,
47 ::ShapeType shapeType,
49 ) const;
50#endif
51
52
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCAPI static void** $vftable();
59 // NOLINTEND
60};
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Block.h:43
Definition GetCollisionShapeInterface.h:13
Definition HitResult.h:17
Definition InvisibleBlock.h:20
Definition Vec3.h:10
Definition optional_ref.h:10