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ApplyJumpModifierSystem Struct Reference

Static Public Member Functions

static MCAPI void tickApplyJumpModifierSystem (::StrictEntityContext const &, ::TriggerJumpRequestComponent const &triggerJumpRequestComponent, ::ActorRotationComponent const &actorRotationComponent, ::MovementAttributesComponent const &attributesComponent, ::MobEffectsComponent const &mobEffectsComponent, ::MobTravelComponent const &mobTravelComponent, ::JumpPendingScaleComponent &jumpPendingScaleComponent, ::StateVectorComponent &stateVectorComponent)
 

Member Function Documentation

◆ tickApplyJumpModifierSystem()

static MCAPI void ApplyJumpModifierSystem::tickApplyJumpModifierSystem ( ::StrictEntityContext const & ,
::TriggerJumpRequestComponent const & triggerJumpRequestComponent,
::ActorRotationComponent const & actorRotationComponent,
::MovementAttributesComponent const & attributesComponent,
::MobEffectsComponent const & mobEffectsComponent,
::MobTravelComponent const & mobTravelComponent,
::JumpPendingScaleComponent & jumpPendingScaleComponent,
::StateVectorComponent & stateVectorComponent )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: