3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Exclude.h"
8#include "mc/deps/ecs/strict/Include.h"
Definition StrictEntityContext.h:8
Definition ActorRotationComponent.h:8
Definition ApplyJumpModifierSystem.h:25
static MCAPI void tickApplyJumpModifierSystem(::StrictEntityContext const &, ::TriggerJumpRequestComponent const &triggerJumpRequestComponent, ::ActorRotationComponent const &actorRotationComponent, ::MovementAttributesComponent const &attributesComponent, ::MobEffectsComponent const &mobEffectsComponent, ::MobTravelComponent const &mobTravelComponent, ::JumpPendingScaleComponent &jumpPendingScaleComponent, ::StateVectorComponent &stateVectorComponent)
static MCAPI void _tickApplyJumpModifierSystem(::ViewT< ::StrictEntityContext, ::Include<::OnGroundFlagComponent, ::PowerJumpFlagComponent >, ::Exclude<::MobIsJumpingFlagComponent >, ::TriggerJumpRequestComponent const, ::ActorRotationComponent const, ::MovementAttributesComponent const, ::MobEffectsComponent const, ::MobTravelComponent const, ::JumpPendingScaleComponent, ::StateVectorComponent > view)
Definition JumpPendingScaleComponent.h:8
Definition MobEffectsComponent.h:10
Definition MobIsJumpingFlagComponent.h:5
Definition MobTravelComponent.h:8
Definition MovementAttributesComponent.h:5
Definition OnGroundFlagComponent.h:5
Definition PowerJumpFlagComponent.h:5
Definition StateVectorComponent.h:8
Definition TriggerJumpRequestComponent.h:8