22 ::ll::TypedStorage<8, 8, ::Mob&> mMob;
23 ::ll::TypedStorage<8, 8, ::Mob*> mHurtByMob;
24 ::ll::TypedStorage<8, 24, ::std::vector<::SharedTypes::Legacy::ActorDamageCause>> mDamageCauses;
25 ::ll::TypedStorage<1, 1, bool> mIgnoreMobDamage;
26 ::ll::TypedStorage<1, 1, bool> mPanicOnAllCauses;
27 ::ll::TypedStorage<1, 1, bool> mForceUse;
28 ::ll::TypedStorage<1, 1, bool> mPreferWater;
29 ::ll::TypedStorage<1, 1, bool> mCanTeleportToOwner;
30 ::ll::TypedStorage<4, 4, float> mSpeedMultipler;
31 ::ll::TypedStorage<4, 12, ::Vec3> mTargetPosition;
32 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSoundEvent;
33 ::ll::TypedStorage<4, 8, ::FloatRange> mSoundIntervalRange;
34 ::ll::TypedStorage<8, 8, ::Tick> mNextSoundEventTick;
47 virtual bool canUse() ;
50 virtual void start() ;
56 virtual bool canContinueToUse() ;
62 virtual void appendDebugInfo(::std::string& str)
const ;
73 float speedMultiplier,
75 ::SharedTypes::Legacy::LevelSoundEvent sound,
79 ::std::vector<::SharedTypes::Legacy::ActorDamageCause> damageCauses
82 MCNAPI ::std::optional<::Vec3>
_findWaterPos(
int xzDist,
int yDist)
const;
92 float speedMultiplier,
94 ::SharedTypes::Legacy::LevelSoundEvent sound,
98 ::std::vector<::SharedTypes::Legacy::ActorDamageCause> damageCauses
MCAPI PanicGoal(::Mob &mob, float speedMultiplier, bool ignoreMobDamage, ::SharedTypes::Legacy::LevelSoundEvent sound, ::FloatRange soundIntervalRange, bool forceUse, bool preferWater, ::std::vector<::SharedTypes::Legacy::ActorDamageCause > damageCauses)
MCAPI void * $ctor(::Mob &mob, float speedMultiplier, bool ignoreMobDamage, ::SharedTypes::Legacy::LevelSoundEvent sound, ::FloatRange soundIntervalRange, bool forceUse, bool preferWater, ::std::vector<::SharedTypes::Legacy::ActorDamageCause > damageCauses)