LeviLamina
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BoatPaddleInputSystem.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/ecs/Optional.h"
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#include "mc/deps/ecs/ViewT.h"
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#include "mc/deps/ecs/strict/Include.h"
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// auto generated forward declare list
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// clang-format off
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class
StrictEntityContext
;
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struct
ActorMovementTickNeededComponent
;
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struct
ActorRotationComponent
;
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struct
BoatPaddleComponent
;
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struct
MoveInputComponent
;
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struct
PassengerComponent
;
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struct
PlayerInputModeComponent
;
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struct
PlayerInputRequestComponent
;
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struct
PlayerInteractionModelComponent
;
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struct
VehicleInputIntentComponent
;
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// clang-format on
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namespace
BoatPaddleInputSystem {
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// functions
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// NOLINTBEGIN
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MCAPI
void
doPassengerTick(
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::entt::type_list<
::Include<::PlayerInputRequestComponent>
>,
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::StrictEntityContext
const
&
context
,
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::MoveInputComponent
const
& moveInputComponent,
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::PlayerInputModeComponent
const
& playerInputModeComponent,
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::PassengerComponent
const
& passengerComponent,
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::Optional<::PlayerInteractionModelComponent const>
const
& playerInteractionModelComponent,
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::ViewT
<
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::StrictEntityContext
,
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::ActorRotationComponent
const
,
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::BoatPaddleComponent
const
,
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::VehicleInputIntentComponent
>
const
& vehicleView
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);
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MCAPI
void
doVehicleTick(
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::entt::type_list<
::Include<::ActorMovementTickNeededComponent>
>,
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::VehicleInputIntentComponent
const
& vehicleInputIntent,
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::BoatPaddleComponent
& boatPaddle
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);
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// NOLINTEND
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}
// namespace BoatPaddleInputSystem
Optional
Definition
Optional.h:8
StrictEntityContext
Definition
StrictEntityContext.h:10
ViewT
Definition
ViewT.h:6
ActorMovementTickNeededComponent
Definition
ActorMovementTickNeededComponent.h:5
ActorRotationComponent
Definition
ActorRotationComponent.h:10
BoatPaddleComponent
Definition
BoatPaddleComponent.h:11
Include
Definition
Include.h:6
MoveInputComponent
Definition
MoveInputComponent.h:12
PassengerComponent
Definition
PassengerComponent.h:10
PlayerInputModeComponent
Definition
PlayerInputModeComponent.h:9
PlayerInputRequestComponent
Definition
PlayerInputRequestComponent.h:12
PlayerInteractionModelComponent
Definition
PlayerInteractionModelComponent.h:8
VehicleInputIntentComponent
Definition
VehicleInputIntentComponent.h:12
context
Definition
context.h:5
src
mc
entity
systems
BoatPaddleInputSystem.h
Generated on Sat Apr 26 2025 05:55:37 for LeviLamina by
1.12.0