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BlockEvents::BlockPlayerPlacingEvent Class Reference
Inheritance diagram for BlockEvents::BlockPlayerPlacingEvent:

Public Member Functions

BlockPlayerPlacingEvent & operator= (BlockPlayerPlacingEvent const &)
 BlockPlayerPlacingEvent (BlockPlayerPlacingEvent const &)
virtual::BlockSource const & getBlockSource () const
MCAPI BlockPlayerPlacingEvent (::BlockSource &region, ::BlockPos pos, ::Actor &actor, uchar face, ::gsl::not_null<::Block const * > permutationToPlace, ::Item const &item)
MCAPI void configureRenderParamsForTrigger (::RenderParams &params)
MCFOLD::Actor const & getActor () const
MCFOLD::Item const & getItemUsed () const
MCFOLD::Block const & getPermutationToPlace () const
MCFOLD bool isClientSide () const
MCFOLD void setPermutationToPlace (::Block const &perm)
MCAPI void * $ctor (::BlockSource &region, ::BlockPos pos, ::Actor &actor, uchar face, ::gsl::not_null<::Block const * > permutationToPlace, ::Item const &item)
MCFOLD::BlockSource const & $getBlockSource () const
MCFOLD void cancelEvent ()
MCFOLD bool isCancelled () const
MCAPI void * $ctor (::BlockPos pos)
MCFOLD void $dtor ()
virtual::Block const & getBlock () const
MCAPI::Block const & $getBlock () const

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::BlockSource & > mRegion
::ll::TypedStorage< 8, 8, ::Actor & > mActor
::ll::TypedStorage< 8, 8, ::gsl::not_null<::Block const * > > mPermutationToPlace
::ll::TypedStorage< 8, 8, ::Item const & > mItem
::ll::TypedStorage< 1, 1, uchar const > mFace
::ll::TypedStorage< 1, 1, bool > mCancel
::ll::TypedStorage< 4, 12, ::BlockPos const > mPos

Member Function Documentation

◆ getBlockSource()

virtual::BlockSource const & BlockEvents::BlockPlayerPlacingEvent::getBlockSource ( ) const
virtual

◆ $vftable()

MCAPI void ** BlockEvents::BlockPlayerPlacingEvent::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: