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BlockPlayerPlacingEvent & | operator= (BlockPlayerPlacingEvent const &) |
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| BlockPlayerPlacingEvent (BlockPlayerPlacingEvent const &) |
| virtual::BlockSource const & | getBlockSource () const |
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MCFOLD void | $dtor () |
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MCFOLD::BlockSource const & | $getBlockSource () const |
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virtual::Block const & | getBlock () const |
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MCAPI::Block const & | $getBlock () const |
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::ll::TypedStorage< 8, 8, ::BlockSource & > | mRegion |
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::ll::TypedStorage< 8, 8, ::Actor & > | mActor |
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::ll::TypedStorage< 8, 8, ::gsl::not_null<::Block const * > > | mPermutationToPlace |
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::ll::TypedStorage< 8, 8, ::Item const & > | mItem |
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::ll::TypedStorage< 1, 1, uchar const > | mFace |
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::ll::TypedStorage< 1, 1, bool > | mCancel |
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::ll::TypedStorage< 4, 12, ::BlockPos const > | mPos |
◆ getBlockSource()
| virtual::BlockSource const & BlockEvents::BlockPlayerPlacingEvent::getBlockSource |
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◆ $vftable()
| MCAPI void ** BlockEvents::BlockPlayerPlacingEvent::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: