LeviLamina
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LootItemRandomChanceWithSpecialModifierCondition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/predicates/LootItemCondition.h"
7
8// auto generated forward declare list
9// clang-format off
11class Random;
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 1
33 virtual bool applies(::Random& random, ::LootTableContext& context) /*override*/;
34
35 // vIndex: 2
36 virtual ::LootItemCondition::ConditionType getConditionType() const /*override*/;
37
38 // vIndex: 0
39 virtual ~LootItemRandomChanceWithSpecialModifierCondition() /*override*/ = default;
40 // NOLINTEND
41
42public:
43 // static functions
44 // NOLINTBEGIN
45 MCNAPI static ::std::unique_ptr<::LootItemCondition> deserialize(::Json::Value const& object);
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
52
53 MCNAPI ::LootItemCondition::ConditionType $getConditionType() const;
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCNAPI static void** $vftable();
60 // NOLINTEND
61};
Definition Value.h:16
Definition LootItemCondition.h:12
Definition LootItemRandomChanceWithSpecialModifierCondition.h:15
static MCAPI ::std::unique_ptr<::LootItemCondition > deserialize(::Json::Value const &object)
MCAPI bool $applies(::Random &random, ::LootTableContext &context)
MCAPI::LootItemCondition::ConditionType $getConditionType() const
Definition LootTableContext.h:19
Definition Random.h:10
Definition context.h:5
Definition Alias.h:14