32 ::ll::TypedStorage<8, 8, ::Biome const&> mBiome;
33 ::ll::TypedStorage<8, 8, ::Random&> mRandom;
34 ::ll::TypedStorage<8, 8, ::BlockVolume&> mBlocks;
35 ::ll::TypedStorage<8, 8, ::BlockPos const&> mPos;
36 ::ll::TypedStorage<4, 4, float> mDepthValue;
37 ::ll::TypedStorage<2, 2, short> mSeaLevel;
38 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::PerlinSimplexNoise>
const&> mMaterialAdjNoise;
39 ::ll::TypedStorage<4, 4, ::ISurfaceBuilder::WaterLevelStrategy const> mWaterLevelStrategy;
40 ::ll::TypedStorage<4, 4, int const> mLowerLimit;
41 ::ll::TypedStorage<8, 8, ::HeightmapWrapper const&> mPreWorldGenHeightmap;
42 ::ll::TypedStorage<1, 1, bool const> mUseCCOrLater;