LeviLamina
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StructurePoolBlockPredicateStateMatchRandom.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/structurepools/IStructurePoolBlockPredicate.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockPos;
12class Randomize;
13namespace Util { class XXHash; }
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::Block const&> mBlock;
21 ::ll::TypedStorage<4, 4, float const> mProbability;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 // vIndex: 2
28 virtual bool test(::Block const&, ::Randomize&) const /*override*/;
29
30 // vIndex: 1
31 virtual bool test(::BlockPos const&, ::BlockPos const&, ::Randomize&) const /*override*/;
32
33 // vIndex: 6
34 virtual void appendMetadataKey(::Util::XXHash&) const /*override*/;
35
36 // vIndex: 0
37 virtual ~StructurePoolBlockPredicateStateMatchRandom() /*override*/ = default;
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49
50 // NOLINTEND
51};
Definition BlockPos.h:18
Definition Block.h:36
Definition IStructurePoolBlockPredicate.h:18
Definition Randomize.h:13
Definition StructurePoolBlockPredicateStateMatchRandom.h:16
Definition XXHash.h:7