LeviLamina
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RotatedPillarBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockLegacy.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Block;
12class BlockActor;
13class BlockPos;
14class ItemInstance;
15class Vec3;
16// clang-format on
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 // vIndex: 121
23 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
24
25 // vIndex: 92
26 virtual ::Block const&
27 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
28 /*override*/;
29
30 // vIndex: 90
31 virtual ::ItemInstance asItemInstance(::Block const& block, ::BlockActor const*) const /*override*/;
32
33 // vIndex: 0
34 virtual ~RotatedPillarBlock() /*override*/ = default;
35 // NOLINTEND
36
37public:
38 // destructor thunk
39 // NOLINTBEGIN
40
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
47
48 MCAPI ::Block const&
49 $getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue)
50 const;
51
52 MCFOLD ::ItemInstance $asItemInstance(::Block const& block, ::BlockActor const*) const;
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCAPI static void** $vftable();
59 // NOLINTEND
60};
Definition Actor.h:104
Definition BlockActor.h:32
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition Block.h:36
Definition ItemInstance.h:16
Definition RotatedPillarBlock.h:18
Definition Vec3.h:10