LeviLamina
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RotatedPillarBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockType.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class Block;
12class BlockActor;
13class BlockPos;
14class ItemInstance;
15class Material;
16class Vec3;
17// clang-format on
18
19class RotatedPillarBlock : public ::BlockType {
20public:
21 // prevent constructor by default
22 RotatedPillarBlock();
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
28
29 virtual ::Block const&
30 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
31 /*override*/;
32
33 virtual ::ItemInstance asItemInstance(::Block const& block, ::BlockActor const*) const /*override*/;
34 // NOLINTEND
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCAPI RotatedPillarBlock(::std::string const& nameId, int id, ::Material const& material);
40 // NOLINTEND
41
42public:
43 // constructor thunks
44 // NOLINTBEGIN
45 MCAPI void* $ctor(::std::string const& nameId, int id, ::Material const& material);
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
52
53 MCAPI ::Block const& $getPlacementBlock(
54 ::Actor const& by,
55 ::BlockPos const& pos,
56 uchar face,
57 ::Vec3 const& clickPos,
58 int itemValue
59 ) const;
60
61 MCFOLD ::ItemInstance $asItemInstance(::Block const& block, ::BlockActor const*) const;
62
63
64 // NOLINTEND
65
66public:
67 // vftables
68 // NOLINTBEGIN
69 MCAPI static void** $vftable();
70 // NOLINTEND
71};
Definition Actor.h:125
Definition BlockActor.h:30
Definition BlockPos.h:21
Definition Block.h:69
Definition ItemInstance.h:15
Definition Material.h:8
Definition Vec3.h:10