LeviLamina
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VibrationInfo Class Reference

Public Member Functions

VibrationInfooperator= (VibrationInfo const &)
 
 VibrationInfo (VibrationInfo const &)
 
MCAPI VibrationInfo (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, float distance)
 
MCAPI void load (::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
 
MCAPI void save (::CompoundTag &tag) const
 
MCAPI void * $ctor (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, float distance)
 

Public Attributes

::ll::UntypedStorage< 4, 4 > mUnk217e58
 
::ll::UntypedStorage< 4, 12 > mUnkdf5e59
 
::ll::UntypedStorage< 8, 16 > mUnk5edab9
 
::ll::UntypedStorage< 8, 16 > mUnkc5439b
 
::ll::UntypedStorage< 8, 8 > mUnk49dc37
 

Constructor & Destructor Documentation

◆ VibrationInfo()

MCAPI VibrationInfo::VibrationInfo ( ::GameEvent const & gameEvent,
::GameEventContext const & gameEventContext,
float distance )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ load()

MCAPI void VibrationInfo::load ( ::CompoundTag const & tag,
::DataLoadHelper & dataLoadHelper )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ save()

MCAPI void VibrationInfo::save ( ::CompoundTag & tag) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * VibrationInfo::$ctor ( ::GameEvent const & gameEvent,
::GameEventContext const & gameEventContext,
float distance )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: