LeviLamina
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VibrationInfo Class Reference

Public Member Functions

MCAPI void _setActorIDs (::GameEventContext const &gameEventContext)
MCAPI void load (::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
MCAPI void save (::CompoundTag &tag) const

Public Attributes

::ll::TypedStorage< 4, 4, float > mDistance
::ll::TypedStorage< 4, 12, ::BlockPosmPos
::ll::TypedStorage< 8, 16, ::std::optional<::ActorUniqueID > > mSourceID
::ll::TypedStorage< 8, 16, ::std::optional<::ActorUniqueID > > mProjectileOwnerID
::ll::TypedStorage< 8, 8, ::std::reference_wrapper<::GameEvent const > > mVibration

The documentation for this class was generated from the following file: