LeviLamina
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VibrationInfo Class Reference

Public Member Functions

MCAPI VibrationInfo (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, float distance)
 
MCAPI void load (::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper)
 
MCAPI void save (::CompoundTag &tag) const
 
MCAPI void * $ctor (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, float distance)
 

Public Attributes

::ll::TypedStorage< 4, 4, float > mDistance
 
::ll::TypedStorage< 4, 12, ::BlockPosmPos
 
::ll::TypedStorage< 8, 16, ::std::optional<::ActorUniqueID > > mSourceID
 
::ll::TypedStorage< 8, 16, ::std::optional<::ActorUniqueID > > mProjectileOwnerID
 
::ll::TypedStorage< 8, 8, ::std::reference_wrapper<::GameEvent const > > mVibration
 

The documentation for this class was generated from the following file: