LeviLamina
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Public Member Functions | |
MCAPI | VibrationInfo (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, float distance) |
MCAPI void | load (::CompoundTag const &tag, ::DataLoadHelper &dataLoadHelper) |
MCAPI void | save (::CompoundTag &tag) const |
MCAPI void * | $ctor (::GameEvent const &gameEvent, ::GameEventContext const &gameEventContext, float distance) |
Public Attributes | |
::ll::TypedStorage< 4, 4, float > | mDistance |
::ll::TypedStorage< 4, 12, ::BlockPos > | mPos |
::ll::TypedStorage< 8, 16, ::std::optional<::ActorUniqueID > > | mSourceID |
::ll::TypedStorage< 8, 16, ::std::optional<::ActorUniqueID > > | mProjectileOwnerID |
::ll::TypedStorage< 8, 8, ::std::reference_wrapper<::GameEvent const > > | mVibration |