3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/FaceDirectionalActorBlock.h"
19namespace BlockEvents {
class BlockPlayerInteractEvent; }
27 virtual int getVariant(
::Block const& block)
const ;
30 virtual void executeEvent(
34 ::std::string
const& eventName,
42 virtual bool hasComparatorSignal()
const ;
53 virtual ::Block
const* getNextBlockPermutation(
::Block const& currentBlock)
const ;
56 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
59 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
84 MCNAPI static ::ItemStack
99 ::std::string
const& eventName,
Definition BeehiveBlockActor.h:19
Definition BeehiveBlock.h:22
MCAPI void _fillHoneyBottle(::Player &player, ::ItemStack &emptyBottle, ::ItemStack &honeyBottle, ::BlockSource ®ion, ::BlockPos const &pos) const
static MCAPI void ** $vftable()
MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const
MCAPI int $getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const
MCAPI int $getVariant(::Block const &block) const
static MCAPI ::ItemStack getHiveItemWithOccupants(::Block const &block, ::BeehiveBlockActor const *beehiveBlockActor)
MCAPI void $executeEvent(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const
MCAPI::Block const * $playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const
MCAPI bool $hasComparatorSignal() const
MCAPI void emitHoneyComb(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
MCAPI void $_addHardCodedBlockComponents(::Experiments const &)
MCAPI::Block const * $getNextBlockPermutation(::Block const ¤tBlock) const
MCAPI uchar $getMappedFace(uchar face, ::Block const &block) const
static MCAPI void resetHoneyLevel(::BlockSource ®ion, ::Block const &block, ::BlockPos const &pos)
Definition BlockPlayerInteractEvent.h:17
Definition BlockSource.h:67
Definition Experiments.h:14
Definition FaceDirectionalActorBlock.h:18
Definition ItemStack.h:25
Definition BlockAnimateTickData.h:5