LeviLamina
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BeehiveBlock Class Reference
+ Inheritance diagram for BeehiveBlock:

Public Member Functions

virtual int getVariant (::Block const &block) const
 
virtual bool use (::Player &player, ::BlockPos const &pos, uchar) const
 
virtual void executeEvent (::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const
 
virtual void animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const
 
virtual bool hasComparatorSignal () const
 
virtual int getComparatorSignal (::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
 
virtual::Block const * playerWillDestroy (::Player &player, ::BlockPos const &pos, ::Block const &block) const
 
virtual::Block const * getNextBlockPermutation (::Block const &currentBlock) const
 
virtual uchar getMappedFace (uchar face, ::Block const &block) const
 
MCAPI void _fillHoneyBottle (::Player &player, ::ItemStack &emptyBottle, ::ItemStack &honeyBottle, ::BlockSource &region, ::BlockPos const &pos) const
 
MCAPI void emitHoneyComb (::BlockSource &region, ::BlockPos const &pos) const
 
MCAPI int $getVariant (::Block const &block) const
 
MCAPI bool $use (::Player &player, ::BlockPos const &pos, uchar) const
 
MCAPI void $executeEvent (::BlockSource &region, ::BlockPos const &pos, ::Block const &block, ::std::string const &eventName, ::Actor &sourceEntity) const
 
MCAPI void $animateTickBedrockLegacy (::BlockAnimateTickData const &tickData) const
 
MCFOLD bool $hasComparatorSignal () const
 
MCAPI int $getComparatorSignal (::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
 
MCAPI::Block const * $playerWillDestroy (::Player &player, ::BlockPos const &pos, ::Block const &block) const
 
MCAPI::Block const * $getNextBlockPermutation (::Block const &currentBlock) const
 
MCAPI uchar $getMappedFace (uchar face, ::Block const &block) const
 
virtual::Block const & getRenderBlock () const
 
virtual::Flip getFaceFlip (uchar face, ::Block const &block) const
 
virtual::Block const & getPlacementBlock (::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const
 
MCFOLD::Block const & $getRenderBlock () const
 
MCFOLD::Block const & $getPlacementBlock (::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const
 

Static Public Member Functions

static MCAPI ::ItemStack getHiveItemWithOccupants (::Block const &block, ::BeehiveBlockActor const *beehiveBlockActor)
 
static MCAPI void resetHoneyLevel (::BlockSource &region, ::Block const &block, ::BlockPos const &pos)
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 1, 1, bool > mHorizontalOnly
 
::ll::TypedStorage< 4, 4, float > mYRotOffset
 

Member Function Documentation

◆ getMappedFace()

virtual uchar BeehiveBlock::getMappedFace ( uchar face,
::Block const & block ) const
virtual

Reimplemented from FaceDirectionalActorBlock.


The documentation for this class was generated from the following file: