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| virtual bool | validateMobType (::Mob &mob) const |
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MCAPI bool | $validateMobType (::Mob &mob) const |
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virtual bool | validate (::Mob &) const |
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MCAPI void | $dtor () |
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MCFOLD bool | $validate (::Mob &) const |
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::ll::TypedStorage< 4, 4, float > | mContinueChargeThresholdTime |
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::ll::TypedStorage< 4, 4, float > | mActiveSpeed |
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::ll::TypedStorage< 4, 4, float > | mFlightSpeed |
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::ll::TypedStorage< 4, 4, float > | mTurnSpeed |
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::ll::TypedStorage< 4, 8, ::FloatRange > | mTargetZone |
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::ll::TypedStorage< 4, 4, int > | mPriority |
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::ll::TypedStorage< 4, 4, int > | mControlFlags |
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◆ $vftable()
| static MCAPI void ** DragonChargePlayerDefinition::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ validateMobType()
| virtual bool DragonBaseGoalDefinition::validateMobType |
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::Mob & | mob | ) |
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The documentation for this class was generated from the following file: