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DragonStrafePlayerDefinition Class Reference
Inheritance diagram for DragonStrafePlayerDefinition:

Public Types

using self = ::DragonStrafePlayerDefinition

Public Member Functions

virtual bool validateMobType (::Mob &mob) const
MCAPI bool $validateMobType (::Mob &mob) const
virtual bool validate (::Mob &) const
MCAPI void $dtor ()
MCFOLD bool $validate (::Mob &) const

Static Public Member Functions

static MCAPI void buildSchema (::std::string const &name, ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::DragonStrafePlayerDefinition > > &root)
static MCAPI void ** $vftable ()
static MCAPI ::std::unordered_map<::std::string, int > const & mControlFlagMap ()

Public Attributes

::ll::TypedStorage< 4, 4, float > mSwitchDirectionProbability
::ll::TypedStorage< 4, 4, float > mRangeAndViewTime
::ll::TypedStorage< 4, 4, float > mFireballRange
::ll::TypedStorage< 4, 4, float > mViewAngle
::ll::TypedStorage< 4, 4, float > mActiveSpeed
::ll::TypedStorage< 4, 4, float > mFlightSpeed
::ll::TypedStorage< 4, 4, float > mTurnSpeed
::ll::TypedStorage< 4, 8, ::FloatRangemTargetZone
::ll::TypedStorage< 4, 4, int > mPriority
::ll::TypedStorage< 4, 4, int > mControlFlags

Member Function Documentation

◆ $vftable()

MCAPI void ** DragonStrafePlayerDefinition::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ validateMobType()

virtual bool DragonBaseGoalDefinition::validateMobType ( ::Mob & mob) const
virtualinherited

Reimplemented from BaseGoalDefinition.


The documentation for this class was generated from the following file: