LeviLamina
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InterpolatedRidingPositionCalculationHelper Struct Reference

Static Public Member Functions

static MCAPI ::Vec3 getHorseInterpolatedRidingOffset (::StrictEntityContext const &entity, ::ViewT<::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const > const &horses, ::ViewT< ::StrictEntityContext, ::ActorRotationComponent const, ::RenderRotationComponent const, ::StateVectorComponent const, ::ActorDataFlagComponent const, ::ActorDataSeatOffsetComponent const > const &commonData, float alpha)
 
static MCAPI float getInterpolatedBodyRot (::StrictEntityContext const &entity, ::ViewT< ::StrictEntityContext, ::ActorRotationComponent const, ::RenderRotationComponent const, ::StateVectorComponent const, ::ActorDataFlagComponent const, ::ActorDataSeatOffsetComponent const > const &commonData, ::ViewT<::StrictEntityContext, ::Include<::MobFlagComponent >, ::MobBodyRotationComponent const > const &mobs, float alpha)
 

Member Function Documentation

◆ getHorseInterpolatedRidingOffset()

static MCAPI ::Vec3 InterpolatedRidingPositionCalculationHelper::getHorseInterpolatedRidingOffset ( ::StrictEntityContext const & entity,
::ViewT<::StrictEntityContext, ::Include<::HorseFlagComponent >, ::StandAnimationComponent const > const & horses,
::ViewT< ::StrictEntityContext, ::ActorRotationComponent const, ::RenderRotationComponent const, ::StateVectorComponent const, ::ActorDataFlagComponent const, ::ActorDataSeatOffsetComponent const > const & commonData,
float alpha )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getInterpolatedBodyRot()

static MCAPI float InterpolatedRidingPositionCalculationHelper::getInterpolatedBodyRot ( ::StrictEntityContext const & entity,
::ViewT< ::StrictEntityContext, ::ActorRotationComponent const, ::RenderRotationComponent const, ::StateVectorComponent const, ::ActorDataFlagComponent const, ::ActorDataSeatOffsetComponent const > const & commonData,
::ViewT<::StrictEntityContext, ::Include<::MobFlagComponent >, ::MobBodyRotationComponent const > const & mobs,
float alpha )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: