|
virtual bool | _carve (::BlockVolume &blocks, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &canyonConfig, ::Random &, ::ChunkPos const &pos, ::Vec3 const &startPos, ::Vec3 const &originalStartPos, int x0, int x1, int y0, int y1, int z0, int z1, float rad, float yRad, ::gsl::span< float const > widthRandomization, ::WorldGenContext const &context) const |
|
virtual bool | _isDiggable (::BlockLegacy const &block) const |
|
MCAPI void | _addFeature (::BlockVolume &blocks, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &canyonConfig, ::ChunkPos const &pos, ::Random &random, int x, int z, ::WorldGenContext const &context) |
|
MCAPI void | _addTunnel (::BlockVolume &blocks, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &canyonConfig, ::Random &random, ::ChunkPos const &pos, ::Vec3 const &startPos, ::Vec3 const &originalStartPos, float thickness, float yRot, float xRot, int yScale, int context, float step, ::WorldGenContext const &dist) const |
|
MCAPI void | apply (::BlockVolume &blocks, ::ChunkPos const &pos, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &canyonConfig, ::Random &random, uint levelSeed, ::WorldGenContext const &context) |
|
MCAPI bool | $_carve (::BlockVolume &blocks, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &canyonConfig, ::Random &, ::ChunkPos const &pos, ::Vec3 const &startPos, ::Vec3 const &originalStartPos, int x0, int x1, int y0, int y1, int z0, int z1, float rad, float yRad, ::gsl::span< float const > widthRandomization, ::WorldGenContext const &context) const |
|
MCAPI bool | $_isDiggable (::BlockLegacy const &block) const |
|