3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/math/Color.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
9#include "mc/world/level/levelgen/synth/PerlinSimplexNoise.h"
21namespace BlockEvents {
class BlockPlayerInteractEvent; }
29 ::ll::TypedStorage<8, 24, ::std::vector<::mce::Color>> mSideColors;
30 ::ll::TypedStorage<8, 40, ::PerlinSimplexNoise const> mBiomeInfoNoise;
54 virtual bool canBeOriginalSurface(
bool)
const ;
61 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
70 MCAPI
GrassBlock(::std::string
const& nameId,
int id);
84 MCAPI static ::Brightness
const& MIN_BRIGHTNESS();
90 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
103 MCFOLD
bool $canBeOriginalSurface(
bool)
const;
107 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
Definition BlockPlayerInteractEvent.h:17
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:66
Definition BlockType.h:84
Definition Experiments.h:14
Definition GrassBlock.h:25
static MCAPI void ** $vftable()
Definition ItemStack.h:23
Definition Randomize.h:13
Definition BlockRandomTickEvent.h:13
Definition Brightness.h:8