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static MCAPI void | _handleCriterionUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
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static MCAPI void | _handleInitialUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
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static MCAPI void | _handleInstructionUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
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static MCAPI void | _tick (::ViewT< ::StrictEntityContext, ::Include<::ServerPlayerComponent >, ::UnlockedRecipesServerComponent, ::ActorOwnerComponent > view) |
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static MCAPI ::std::vector<::std::string > | _unlockRecipes (::UnlockedRecipesServerComponent &unlockedComp, ::Recipes const &recipes, bool playerIsInWater, ::std::optional<::RecipeUnlockingSystem::InventoryChangedData > const &inventoryChanged) |
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static MCAPI void | _useContext (::UnlockedRecipesServerComponent &unlockedComp, ::Recipes const &recipes, ::RecipeUnlockingRequirement::UnlockingContext context, ::std::vector<::std::string > &unlockedRecipeIds) |
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static MCAPI ::TickingSystemWithInfo | createSystem () |
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The documentation for this class was generated from the following file: