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static MCAPI void | _handleCriterionUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
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static MCAPI void | _handleInitialUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
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static MCAPI void | _handleInstructionUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
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static MCAPI void | _tick (::ViewT< ::StrictEntityContext, ::Include<::ServerPlayerComponent >, ::UnlockedRecipesServerComponent, ::ActorOwnerComponent > view) |
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static MCAPI ::std::vector<::std::string > | _unlockRecipes (::UnlockedRecipesServerComponent &unlockedComp, ::Recipes const &recipes, bool playerIsInWater, bool doLimitedCrafting, ::std::optional<::RecipeUnlockingSystem::InventoryChangedData > const &inventoryChanged) |
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static MCAPI void | _updateRecipeUnlocking (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
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static MCAPI ::TickingSystemWithInfo | createSystem () |
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static MCAPI bool | isEnabled (::Level const &level) |
The documentation for this class was generated from the following file: