|
static MCAPI void | _handleCriterionUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
|
static MCAPI void | _handleInitialUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
|
static MCAPI void | _handleInstructionUnlocks (::ServerPlayer *serverPlayer, ::UnlockedRecipesServerComponent &unlockedComp) |
|
static MCAPI void | _tick (::ViewT< ::StrictEntityContext, ::Include<::ServerPlayerComponent >, ::UnlockedRecipesServerComponent, ::ActorOwnerComponent > view) |
|
static MCAPI ::std::vector<::std::string > | _unlockRecipes (::UnlockedRecipesServerComponent &unlockedComp, ::Recipes const &recipes, bool playerIsInWater, bool doLimitedCrafting, ::std::optional<::RecipeUnlockingSystem::InventoryChangedData > const &inventoryChanged) |
|
static MCAPI void | _useContext (::UnlockedRecipesServerComponent &unlockedComp, ::Recipes const &recipes, ::RecipeUnlockingRequirement::UnlockingContext context, ::std::vector<::std::string > &unlockedRecipeIds) |
|
static MCAPI ::TickingSystemWithInfo | createSystem () |
|
◆ _handleCriterionUnlocks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _handleInitialUnlocks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _handleInstructionUnlocks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _tick()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _unlockRecipes()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _useContext()
static MCAPI void RecipeUnlockingSystem::_useContext |
( |
::UnlockedRecipesServerComponent & | unlockedComp, |
|
|
::Recipes const & | recipes, |
|
|
::RecipeUnlockingRequirement::UnlockingContext | context, |
|
|
::std::vector<::std::string > & | unlockedRecipeIds ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ createSystem()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: