LeviLamina
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CalibratedSculkSensorBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Flip.h"
7#include "mc/world/level/block/SculkSensorBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Block;
12class BlockPos;
13class BlockSource;
14class CircuitSystem;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 120
22 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
23
24 // vIndex: 121
25 virtual ::Flip getFaceFlip(uchar face, ::Block const& block) const /*override*/;
26
27 // vIndex: 117
28 virtual int getVariant(::Block const& block) const /*override*/;
29
30 // vIndex: 66
31 virtual void setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
32
33 // vIndex: 0
34 virtual ~CalibratedSculkSensorBlock() /*override*/ = default;
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCNAPI static bool
41 _wouldBePoweredByCircuit(::CircuitSystem& circuitSystem, ::BlockPos const& pos, uchar connectionDirection);
42
43 MCNAPI static int getInputStrength(::BlockSource const& region, ::BlockPos const& pos);
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCNAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
50
51 MCNAPI ::Flip $getFaceFlip(uchar face, ::Block const& block) const;
52
53 MCNAPI int $getVariant(::Block const& block) const;
54
55 MCNAPI void $setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const;
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCNAPI static void** $vftable();
62 // NOLINTEND
63};
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition CalibratedSculkSensorBlock.h:17
MCAPI int $getVariant(::Block const &block) const
MCAPI::Flip $getFaceFlip(uchar face, ::Block const &block) const
static MCAPI int getInputStrength(::BlockSource const &region, ::BlockPos const &pos)
MCAPI void $setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) const
static MCAPI bool _wouldBePoweredByCircuit(::CircuitSystem &circuitSystem, ::BlockPos const &pos, uchar connectionDirection)
MCAPI uchar $getMappedFace(uchar face, ::Block const &block) const
static MCAPI void ** $vftable()
Definition CircuitSystem.h:15
Definition SculkSensorBlock.h:25