LeviLamina
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CalibratedSculkSensorBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Flip.h"
7#include "mc/world/level/block/SculkSensorBlock.h"
8
9// auto generated forward declare list
10// clang-format off
11class Block;
12class BlockPos;
13class BlockSource;
14class CircuitSystem;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 121
22 virtual uchar getMappedFace(uchar face, ::Block const& block) const /*override*/;
23
24 // vIndex: 122
25 virtual ::Flip getFaceFlip(uchar face, ::Block const& block) const /*override*/;
26
27 // vIndex: 118
28 virtual int getVariant(::Block const& block) const /*override*/;
29
30 // vIndex: 67
31 virtual void setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
32
33 // vIndex: 0
34 virtual ~CalibratedSculkSensorBlock() /*override*/ = default;
35 // NOLINTEND
36
37public:
38 // static functions
39 // NOLINTBEGIN
40 MCAPI static bool
41 _wouldBePoweredByCircuit(::CircuitSystem& circuitSystem, ::BlockPos const& pos, uchar connectionDirection);
42
43 MCAPI static int getInputStrength(::BlockSource const& region, ::BlockPos const& pos);
44 // NOLINTEND
45
46public:
47 // destructor thunk
48 // NOLINTBEGIN
49
50 // NOLINTEND
51
52public:
53 // virtual function thunks
54 // NOLINTBEGIN
55 MCAPI uchar $getMappedFace(uchar face, ::Block const& block) const;
56
57 MCAPI ::Flip $getFaceFlip(uchar face, ::Block const& block) const;
58
59 MCAPI int $getVariant(::Block const& block) const;
60
61 MCAPI void $setupRedstoneComponent(::BlockSource& region, ::BlockPos const& pos) const;
62 // NOLINTEND
63
64public:
65 // vftables
66 // NOLINTBEGIN
67 MCAPI static void** $vftable();
68 // NOLINTEND
69};
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:36
Definition CalibratedSculkSensorBlock.h:17
Definition CircuitSystem.h:13
Definition SculkSensorBlock.h:25