LeviLamina
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SmeltItemFunction.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/functions/LootItemFunction.h"
7
8// auto generated forward declare list
9// clang-format off
10class ItemInstance;
11class ItemStack;
13class Random;
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual ~SmeltItemFunction() /*override*/ = default;
21
22 virtual void apply(::ItemStack& item, ::Random& random, ::LootTableContext& context) /*override*/;
23
24 virtual void apply(::ItemInstance& itemInstance, ::Random& random, ::LootTableContext& context) /*override*/;
25
26 virtual ::LootItemFunction::FunctionType getFunctionType() const /*override*/;
27 // NOLINTEND
28
29public:
30 // virtual function thunks
31 // NOLINTBEGIN
32 MCAPI void $apply(::ItemStack& item, ::Random& random, ::LootTableContext& context);
33
34 MCAPI void $apply(::ItemInstance& itemInstance, ::Random& random, ::LootTableContext& context);
35
36 MCFOLD ::LootItemFunction::FunctionType $getFunctionType() const;
37
38
39 // NOLINTEND
40
41public:
42 // vftables
43 // NOLINTBEGIN
44 MCNAPI static void** $vftable();
45 // NOLINTEND
46};
Definition ItemInstance.h:15
Definition ItemStack.h:26
Definition LootItemFunction.h:17
Definition LootTableContext.h:20
Definition Random.h:10
Definition SmeltItemFunction.h:16
static MCAPI void ** $vftable()
Definition context.h:5