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MCAPI | Aquifer (::ChunkPos const &chunkPos, ::AquiferNoises const &aquiferNoises, ::OverworldNoises3d const &terrainNoises, ::SurfaceLevelCache const &surfaceLevelCache, int dimensionMinHeight, int levelGenHeight, int seaLevel) |
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MCAPI float | _calculatePressure (::BlockPos worldPos, float &barrierNoiseValue, ::Aquifer::FluidSample const &fluidYClosest1, ::Aquifer::FluidSample const &fluidYClosest2) const |
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MCAPI::Aquifer::FluidSample | _computeAquifer (::BlockPos const &cellCenter) const |
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MCAPI::Aquifer::FluidSample | _getOrComputeNewFluidSample (::BlockPos const &cellCenter) |
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MCAPI void | computeAt (::BlockPos const &worldPos) |
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MCAPI void * | $ctor (::ChunkPos const &chunkPos, ::AquiferNoises const &aquiferNoises, ::OverworldNoises3d const &terrainNoises, ::SurfaceLevelCache const &surfaceLevelCache, int dimensionMinHeight, int levelGenHeight, int seaLevel) |
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static MCAPI ::std::array<::std::pair< int, int >, 13 > const & | chunkOffset () |
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::ll::TypedStorage< 8, 8, ::AquiferNoises const & > | mAquiferNoises |
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::ll::TypedStorage< 8, 8, ::OverworldNoises3d const & > | mTerrainNoises |
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::ll::TypedStorage< 8, 8, ::SurfaceLevelCache const & > | mSurfaceLevelCache |
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::ll::TypedStorage< 4, 4, int > | mSeaLevel |
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::ll::TypedStorage< 4, 4, int > | mLastFluidLevel |
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::ll::TypedStorage< 4, 4, float > | mLastBarrierDensity |
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::ll::TypedStorage< 1, 1, ::Aquifer::FluidSample::FluidType > | mLastFluidType |
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::ll::TypedStorage< 1, 1, bool > | mShouldScheduleFluidUpdate |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mMinGrid |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mGridSize |
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::ll::TypedStorage< 8, 24, ::std::vector<::Aquifer::FluidSample > > | mFluidLevelCache |
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::ll::TypedStorage< 8, 32, ::Aquifer::LocalRegistry > | mLocalRegistry |
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The documentation for this class was generated from the following file: