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ScriptModuleMinecraft::ScriptLootTableManager Class Reference

Public Member Functions

ScriptLootTableManageroperator= (ScriptLootTableManager const &)
 
 ScriptLootTableManager (ScriptLootTableManager const &)
 
MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > _itemStacksToScriptItemStacks (::std::vector<::ItemStack > const &itemStacks) const
 
MCAPI ::Scripting::Result< ::std::optional<::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > >, ::ScriptModuleMinecraft::ScriptUnloadedChunksError, ::ScriptModuleMinecraft::ScriptLocationInUnloadedChunkError, ::ScriptModuleMinecraft::ScriptLocationOutOfWorldBoundsErrorgenerateLootFromBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlock > scriptBlock, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool) const
 
MCAPI ::std::optional< ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > generateLootFromBlockPermutation (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > scriptBlockPermutation, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool) const
 
MCAPI ::std::optional< ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > generateLootFromBlockType (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockType > scriptBlockType, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool) const
 
MCAPI ::Scripting::Result< ::std::optional<::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > >, ::ScriptModuleMinecraft::ScriptInvalidActorErrorgenerateLootFromEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > scriptActor, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool) const
 
MCAPI ::std::optional< ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > generateLootFromEntityType (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType > scriptActorType, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool) const
 

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()
 

Public Attributes

::ll::UntypedStorage< 8, 16 > mUnk2b659e
 
::ll::UntypedStorage< 8, 8 > mUnk81cf33
 

Member Function Documentation

◆ _itemStacksToScriptItemStacks()

MCAPI ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > ScriptModuleMinecraft::ScriptLootTableManager::_itemStacksToScriptItemStacks ( ::std::vector<::ItemStack > const & itemStacks) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateLootFromBlock()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateLootFromBlockPermutation()

MCAPI ::std::optional< ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > ScriptModuleMinecraft::ScriptLootTableManager::generateLootFromBlockPermutation ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > scriptBlockPermutation,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateLootFromBlockType()

MCAPI ::std::optional< ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > ScriptModuleMinecraft::ScriptLootTableManager::generateLootFromBlockType ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockType > scriptBlockType,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateLootFromEntity()

Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ generateLootFromEntityType()

MCAPI ::std::optional< ::std::vector<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > > ScriptModuleMinecraft::ScriptLootTableManager::generateLootFromEntityType ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorType > scriptActorType,
::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStack > > tool ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind()

static MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptLootTableManager::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: