27 virtual ::mce::Color getDustColor(
::Block const& block)
const ;
30 virtual ::std::string getDustParticleName(
::Block const& block)
const ;
37 virtual bool shouldStopFalling(
::Actor& entity)
const ;
43 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
52 MCAPI
bool _tryTouchWater(
::BlockSource& region,
::BlockPos const& pos, ::std::optional<::HashedString> name)
const;
66 MCFOLD ::mce::Color $getDustColor(
::Block const& block)
const;
68 MCAPI ::std::string $getDustParticleName(
::Block const& block)
const;
72 MCAPI
bool $shouldStopFalling(
::Actor& entity)
const;
76 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
82 MCAPI
static void** $vftable();