26 virtual ::mce::Color getDustColor(
::Block const& block)
const ;
28 virtual ::std::string getDustParticleName(
::Block const& block)
const ;
33 virtual bool shouldStopFalling(
::Actor& entity)
const ;
37 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
45 MCAPI
bool _tryTouchWater(
::BlockSource& region,
::BlockPos const& pos, ::std::optional<::HashedString> name)
const;
53 MCFOLD ::mce::Color $getDustColor(
::Block const& block)
const;
55 MCAPI ::std::string $getDustParticleName(
::Block const& block)
const;
59 MCAPI
bool $shouldStopFalling(
::Actor& entity)
const;
63 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
71 MCAPI
static void** $vftable();