LeviLamina
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OreUI::BlockResourceHandler Class Reference
Inheritance diagram for OreUI::BlockResourceHandler:

Public Types

using ReqResponsePair = ::std::pair<::Gameface::ResourceRequest, ::Gameface::ResourceResponse>
using Status = ::Gameface::ResourceHandlerStatus

Public Member Functions

BlockResourceHandler & operator= (BlockResourceHandler const &)
 BlockResourceHandler (BlockResourceHandler const &)
virtual void update ()
virtual::Gameface::ResourceHandlerStatus onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
virtual::Gameface::ResourceHandlerStatus onResourceStreamRequest (::Gameface::ResourceRequest const &, ::Gameface::ResourceStreamResponse &)
virtual void onViewCreate (::IClientInstance &primaryClient)
virtual void onAppPreSuspend ()
MCAPI BlockResourceHandler (::Gameface::TemporaryTextureHolder &temporaryTextureHolder)
MCAPI void _buildUserImageData (::Gameface::UserImageData &userImageData, ::UIThumbnailAtlasRenderer::AtlasInfo const &atlasInfo, ::OreUI::AtlasIndex::ItemEntry &entry)
MCAPI::Gameface::UserImageData _generateUserImage (::Gameface::ResourceRequest const &request)
MCAPI void _handleImageRequestAsync (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
MCAPI void _rejectResourceRequests ()
MCAPI void * $ctor (::Gameface::TemporaryTextureHolder &temporaryTextureHolder)
MCAPI void $update ()
MCAPI::Gameface::ResourceHandlerStatus $onResourceRequest (::Gameface::ResourceRequest const &request, ::Gameface::ResourceResponse &response)
MCFOLD::Gameface::ResourceHandlerStatus $onResourceStreamRequest (::Gameface::ResourceRequest const &, ::Gameface::ResourceStreamResponse &)
MCAPI void $onViewCreate (::IClientInstance &primaryClient)
MCAPI void $onAppPreSuspend ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 616, ::MPMCQueue<::std::pair<::Gameface::ResourceRequest, ::Gameface::ResourceResponse > > > mBlockRequestsQueue
::ll::TypedStorage< 1, 1, bool > mBlockRequestsQueuePending
::ll::TypedStorage< 8, 8, ::Gameface::TemporaryTextureHolder & > mTextureHolder
::ll::TypedStorage< 8, 16, ::OreUI::AtlasIndex::ItemEntrymAir
::ll::TypedStorage< 8, 32, ::mce::TexturePtrmAtlasTexturePtr
::ll::TypedStorage< 8, 16, ::WeakRef<::OreUI::UIBlockThumbnailAtlasManager > > mAtlasManager
::ll::TypedStorage< 8, 80, ::Bedrock::Threading::MutexmBlockRequestActive
::ll::TypedStorage< 8, 8, uint64 > mImageId
::ll::TypedStorage< 8, 8, uint64 > mBatchingHint

Member Function Documentation

◆ update()

virtual void OreUI::BlockResourceHandler::update ( )
virtual

◆ onResourceRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::BlockResourceHandler::onResourceRequest ( ::Gameface::ResourceRequest const & request,
::Gameface::ResourceResponse & response )
virtual

◆ onResourceStreamRequest()

virtual::Gameface::ResourceHandlerStatus OreUI::BlockResourceHandler::onResourceStreamRequest ( ::Gameface::ResourceRequest const & ,
::Gameface::ResourceStreamResponse &  )
virtual

◆ onViewCreate()

virtual void OreUI::BlockResourceHandler::onViewCreate ( ::IClientInstance & primaryClient)
virtual

Reimplemented from Gameface::IResourceHandler.

◆ onAppPreSuspend()

virtual void OreUI::BlockResourceHandler::onAppPreSuspend ( )
virtual

Reimplemented from Gameface::IResourceHandler.

◆ $vftable()

MCAPI void ** OreUI::BlockResourceHandler::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: