LeviLamina
Loading...
Searching...
No Matches
LootItemRandomDifficultyChanceCondition.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/storage/loot/predicates/LootItemCondition.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
LootTableContext
;
11
class
Random
;
12
namespace
Json {
class
Value; }
13
// clang-format on
14
15
class
LootItemRandomDifficultyChanceCondition
:
public
::LootItemCondition
{
16
public
:
17
// member variables
18
// NOLINTBEGIN
19
::ll::UntypedStorage<4, 16>
mUnkf0e81e;
20
// NOLINTEND
21
22
public
:
23
// prevent constructor by default
24
LootItemRandomDifficultyChanceCondition
& operator=(
LootItemRandomDifficultyChanceCondition
const
&);
25
LootItemRandomDifficultyChanceCondition
(
LootItemRandomDifficultyChanceCondition
const
&);
26
LootItemRandomDifficultyChanceCondition
();
27
28
public
:
29
// virtual functions
30
// NOLINTBEGIN
31
// vIndex: 1
32
virtual
bool
applies(
::Random
& random,
::LootTableContext
&
context
)
/*override*/
;
33
34
// vIndex: 2
35
virtual ::LootItemCondition::ConditionType getConditionType()
const
/*override*/
;
36
37
// vIndex: 0
38
virtual
~LootItemRandomDifficultyChanceCondition
()
/*override*/
=
default
;
39
// NOLINTEND
40
41
public
:
42
// static functions
43
// NOLINTBEGIN
44
MCNAPI static ::std::unique_ptr<::LootItemCondition>
deserialize
(
::Json::Value
const
&
object
);
45
// NOLINTEND
46
47
public
:
48
// virtual function thunks
49
// NOLINTBEGIN
50
MCNAPI
bool
$applies
(
::Random
& random,
::LootTableContext
&
context
);
51
52
MCNAPI ::LootItemCondition::ConditionType
$getConditionType
()
const
;
53
// NOLINTEND
54
55
public
:
56
// vftables
57
// NOLINTBEGIN
58
MCNAPI
static
void
**
$vftable
();
59
// NOLINTEND
60
};
Json::Value
Definition
Value.h:16
LootItemCondition
Definition
LootItemCondition.h:12
LootItemRandomDifficultyChanceCondition
Definition
LootItemRandomDifficultyChanceCondition.h:15
LootItemRandomDifficultyChanceCondition::deserialize
static MCAPI ::std::unique_ptr<::LootItemCondition > deserialize(::Json::Value const &object)
LootItemRandomDifficultyChanceCondition::$vftable
static MCAPI void ** $vftable()
LootItemRandomDifficultyChanceCondition::$getConditionType
MCAPI::LootItemCondition::ConditionType $getConditionType() const
LootItemRandomDifficultyChanceCondition::$applies
MCAPI bool $applies(::Random &random, ::LootTableContext &context)
LootTableContext
Definition
LootTableContext.h:19
Random
Definition
Random.h:10
context
Definition
context.h:5
ll::UntypedStorage
Definition
Alias.h:14
src-server
mc
world
level
storage
loot
predicates
LootItemRandomDifficultyChanceCondition.h
Generated on Wed Nov 5 2025 13:13:38 for LeviLamina by
1.12.0