26 LootItemRandomDifficultyChanceCondition& operator=(LootItemRandomDifficultyChanceCondition
const&);
27 LootItemRandomDifficultyChanceCondition(LootItemRandomDifficultyChanceCondition
const&);
28 LootItemRandomDifficultyChanceCondition();
35 virtual ::LootItemCondition::ConditionType getConditionType()
const ;
43 MCNAPI ::Bedrock::DenseEnumMap<::SharedTypes::Legacy::Difficulty, float, 4>
const&
getChances()
const;
Definition LootTableContext.h:21