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ScriptModuleMinecraft::IScriptWorldAfterEvents Class Referenceabstract
+ Inheritance diagram for ScriptModuleMinecraft::IScriptWorldAfterEvents:

Public Member Functions

virtual::Level & getLevel () const =0
 
virtual void onGameRuleChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptGameRuleChangeAfterEvent > &)
 
virtual void onWeatherChanged (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWeatherChangedAfterEvent > &)
 
virtual void onWorldInitialize (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptWorldInitializeAfterEvent > &)
 
virtual void onPlayerJoin (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerJoinAfterEvent > &)
 
virtual void onPlayerLeave (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent > &)
 
virtual void onActorAddEffect (::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorAddEffectAfterEventIntermediateData > &)
 
virtual void onChat (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendAfterEvent > &)
 
virtual void onActorLoad (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent > &)
 
virtual void onActorSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorSpawnAfterEvent > &)
 
virtual void onActorRemoved (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > const &, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorRemoveAfterEvent > &)
 
virtual void onActorHitEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitEntityAfterEvent > &)
 
virtual void onActorHitBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHitBlockAfterEvent > &)
 
virtual void onServerMessage (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptServerMessageAfterEvent > &)
 
virtual void onDataDrivenActorEventSend (::std::shared_ptr<::ScriptModuleMinecraft::ScriptDataDrivenActorTriggerAfterEventIntermediateData > &)
 
virtual void onActorHurt (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHurtAfterEvent > &)
 
virtual void onActorHealthChanged (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHealthChangedAfterEvent > &)
 
virtual void onActorDie (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorDieAfterEvent > &)
 
virtual void onPlayerSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerSpawnAfterEvent > &)
 
virtual void onPlayerDimensionChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerDimensionChangeAfterEvent > &)
 
virtual void onPlayerInputModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInputModeChangeAfterEvent > &)
 
virtual void onPlayerInputPermissionCategoryChange (::Scripting::StrongTypedObjectHandle< ::ScriptModuleMinecraft::ScriptPlayerInputPermissionCategoryChangeAfterEvent > &)
 
virtual void onPlayerInteractWithEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent > &)
 
virtual void onPlayerInteractWithBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockAfterEvent > &)
 
virtual void onPlayerGameModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent > &)
 
virtual void onPlayerEmote (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent > &)
 
virtual void onPlayerButtonInput (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerButtonInputAfterEvent > &)
 
virtual void onActivatePiston (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPistonActionAfterEvent > &)
 
virtual void onActivateLever (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLeverActionAfterEvent > &)
 
virtual void onPushButton (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptButtonPushAfterEvent > &)
 
virtual void onExplosion (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedAfterEvent > &)
 
virtual void onExplodeBlock (::std::shared_ptr<::ScriptModuleMinecraft::ScriptBlockExplodedAfterEventIntermediateData > &)
 
virtual void onPlayerPlaceBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockAfterEvent > &)
 
virtual void onPlayerBreakBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockAfterEvent > &)
 
virtual void onPushPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePushAfterEvent > &)
 
virtual void onPopPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePopAfterEvent > &)
 
virtual void onHitTargetBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTargetBlockHitAfterEvent > &)
 
virtual void onTripTripWire (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTripWireTripAfterEvent > &)
 
virtual void onItemUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseAfterEvent > &)
 
virtual void onItemUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseOnAfterEvent > &)
 
virtual void onItemStartUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent > &)
 
virtual void onItemStopUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent > &)
 
virtual void onItemStartUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseAfterEvent > &)
 
virtual void onItemCompleteUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemCompleteUseAfterEvent > &)
 
virtual void onItemReleaseUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemReleaseUseAfterEvent > &)
 
virtual void onItemStopUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseAfterEvent > &)
 
virtual void onProjectileHitEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitEntityAfterEvent > &)
 
virtual void onProjectileHitBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitBlockAfterEvent > &)
 
MCAPI void $onGameRuleChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptGameRuleChangeAfterEvent > &)
 
MCAPI void $onActorAddEffect (::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorAddEffectAfterEventIntermediateData > &)
 
MCAPI void $onChat (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendAfterEvent > &)
 
MCAPI void $onActorLoad (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent > &)
 
MCAPI void $onActorSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorSpawnAfterEvent > &)
 
MCAPI void $onServerMessage (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptServerMessageAfterEvent > &)
 
MCAPI void $onActorHealthChanged (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHealthChangedAfterEvent > &)
 
MCAPI void $onActorDie (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorDieAfterEvent > &)
 
MCAPI void $onPlayerSpawn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerSpawnAfterEvent > &)
 
MCAPI void $onPlayerDimensionChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerDimensionChangeAfterEvent > &)
 
MCAPI void $onPlayerInputModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInputModeChangeAfterEvent > &)
 
MCAPI void $onPlayerInputPermissionCategoryChange (::Scripting::StrongTypedObjectHandle< ::ScriptModuleMinecraft::ScriptPlayerInputPermissionCategoryChangeAfterEvent > &)
 
MCAPI void $onPlayerInteractWithEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent > &)
 
MCAPI void $onPlayerInteractWithBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockAfterEvent > &)
 
MCAPI void $onPlayerGameModeChange (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent > &)
 
MCAPI void $onPlayerEmote (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent > &)
 
MCAPI void $onPlayerButtonInput (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerButtonInputAfterEvent > &)
 
MCAPI void $onActivatePiston (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPistonActionAfterEvent > &)
 
MCAPI void $onActivateLever (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLeverActionAfterEvent > &)
 
MCAPI void $onPushButton (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptButtonPushAfterEvent > &)
 
MCAPI void $onExplosion (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedAfterEvent > &)
 
MCAPI void $onExplodeBlock (::std::shared_ptr<::ScriptModuleMinecraft::ScriptBlockExplodedAfterEventIntermediateData > &)
 
MCAPI void $onPlayerPlaceBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockAfterEvent > &)
 
MCAPI void $onPlayerBreakBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockAfterEvent > &)
 
MCAPI void $onPushPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePushAfterEvent > &)
 
MCAPI void $onPopPressurePlate (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePopAfterEvent > &)
 
MCAPI void $onHitTargetBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTargetBlockHitAfterEvent > &)
 
MCAPI void $onTripTripWire (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTripWireTripAfterEvent > &)
 
MCAPI void $onItemUse (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseAfterEvent > &)
 
MCAPI void $onItemStartUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent > &)
 
MCAPI void $onItemStopUseOn (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent > &)
 
MCAPI void $onProjectileHitEntity (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitEntityAfterEvent > &)
 
MCAPI void $onProjectileHitBlock (::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitBlockAfterEvent > &)
 

Member Function Documentation

◆ $onGameRuleChange()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onGameRuleChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptGameRuleChangeAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorAddEffect()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onActorAddEffect ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptActorAddEffectAfterEventIntermediateData > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onChat()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onChat ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptChatSendAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorLoad()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onActorLoad ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorLoadAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorSpawn()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onActorSpawn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorSpawnAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onServerMessage()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onServerMessage ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptServerMessageAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorHealthChanged()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onActorHealthChanged ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorHealthChangedAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActorDie()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onActorDie ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorDieAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerSpawn()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerSpawn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerSpawnAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerDimensionChange()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerDimensionChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerDimensionChangeAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInputModeChange()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerInputModeChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInputModeChangeAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInputPermissionCategoryChange()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerInputPermissionCategoryChange ( ::Scripting::StrongTypedObjectHandle< ::ScriptModuleMinecraft::ScriptPlayerInputPermissionCategoryChangeAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInteractWithEntity()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerInteractWithEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithEntityAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerInteractWithBlock()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerInteractWithBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerInteractWithBlockAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerGameModeChange()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerGameModeChange ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerGameModeChangeAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerEmote()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerEmote ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerEmoteAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerButtonInput()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerButtonInput ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerButtonInputAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActivatePiston()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onActivatePiston ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPistonActionAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onActivateLever()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onActivateLever ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLeverActionAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPushButton()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPushButton ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptButtonPushAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onExplosion()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onExplosion ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptExplosionStartedAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onExplodeBlock()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onExplodeBlock ( ::std::shared_ptr<::ScriptModuleMinecraft::ScriptBlockExplodedAfterEventIntermediateData > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerPlaceBlock()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerPlaceBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerPlaceBlockAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerBreakBlock()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPlayerBreakBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPlayerBreakBlockAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPushPressurePlate()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPushPressurePlate ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePushAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPopPressurePlate()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onPopPressurePlate ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptPressurePlatePopAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onHitTargetBlock()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onHitTargetBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTargetBlockHitAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onTripTripWire()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onTripTripWire ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptTripWireTripAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemUse()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onItemUse ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemUseAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemStartUseOn()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onItemStartUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStartUseOnAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onItemStopUseOn()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onItemStopUseOn ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptItemStopUseOnAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onProjectileHitEntity()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onProjectileHitEntity ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitEntityAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onProjectileHitBlock()

MCAPI void ScriptModuleMinecraft::IScriptWorldAfterEvents::$onProjectileHitBlock ( ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptProjectileHitBlockAfterEvent > & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: