LeviLamina
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BedBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/legacy/ActorUniqueID.h"
7#include "mc/world/level/block/actor/BlockActor.h"
8
9// auto generated forward declare list
10// clang-format off
11class Block;
13class BlockPos;
14class BlockSource;
15class CompoundTag;
16class DataLoadHelper;
17class ILevel;
18class SaveContext;
19// clang-format on
20
21class BedBlockActor : public ::BlockActor {
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<4, 4, int> mDyeColor;
26 ::ll::TypedStorage<1, 1, bool> mDirty;
27 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mPetSleepingOnBed;
28 ::ll::TypedStorage<8, 8, ::Block const&> mBedBlock;
29 // NOLINTEND
30
31public:
32 // prevent constructor by default
33 BedBlockActor& operator=(BedBlockActor const&);
34 BedBlockActor(BedBlockActor const&);
35 BedBlockActor();
36
37public:
38 // virtual functions
39 // NOLINTBEGIN
40 virtual void tick(::BlockSource& region) /*override*/;
41
42 virtual void onPlace(::BlockSource&) /*override*/;
43
44 virtual void onChanged(::BlockSource&) /*override*/;
45
46 virtual void load(::ILevel& base, ::CompoundTag const&, ::DataLoadHelper&) /*override*/;
47
48 virtual bool save(::CompoundTag& tag, ::SaveContext const&) const /*override*/;
49
50 virtual bool saveItemInstanceData(::CompoundTag& tag, ::SaveContext const& saveContext) const /*override*/;
51
52 virtual ::BlockActor* getCrackEntity(::BlockSource& region, ::BlockPos const& pos) /*override*/;
53
54 virtual ::std::string getName() const /*override*/;
55
56 virtual ::std::unique_ptr<::BlockActorDataPacket> _getUpdatePacket(::BlockSource&) /*override*/;
57
58 virtual void _onUpdatePacket(::CompoundTag const& data, ::BlockSource& region) /*override*/;
59 // NOLINTEND
60
61public:
62 // member functions
63 // NOLINTBEGIN
64 MCAPI explicit BedBlockActor(::BlockPos const& pos);
65
66 MCAPI bool claimPetSleepOnBed(::ActorUniqueID petId);
67
68 MCFOLD int getColorIndex() const;
69
70 MCAPI void setColorIndex(int color);
71
72 MCAPI void startSleepingOn();
73
74 MCAPI void stopSleepingOn(::BlockSource& region, bool forcefulAwake);
75 // NOLINTEND
76
77public:
78 // constructor thunks
79 // NOLINTBEGIN
80 MCAPI void* $ctor(::BlockPos const& pos);
81 // NOLINTEND
82
83public:
84 // virtual function thunks
85 // NOLINTBEGIN
86 MCAPI void $tick(::BlockSource& region);
87
88 MCFOLD void $onPlace(::BlockSource&);
89
90 MCFOLD void $onChanged(::BlockSource&);
91
92 MCAPI void $load(::ILevel& base, ::CompoundTag const&, ::DataLoadHelper&);
93
94 MCAPI bool $save(::CompoundTag& tag, ::SaveContext const&) const;
95
96 MCAPI bool $saveItemInstanceData(::CompoundTag& tag, ::SaveContext const& saveContext) const;
97
98 MCAPI ::BlockActor* $getCrackEntity(::BlockSource& region, ::BlockPos const& pos);
99
100 MCAPI ::std::string $getName() const;
101
102 MCFOLD ::std::unique_ptr<::BlockActorDataPacket> $_getUpdatePacket(::BlockSource&);
103
104 MCFOLD void $_onUpdatePacket(::CompoundTag const& data, ::BlockSource& region);
105
106
107 // NOLINTEND
108
109public:
110 // vftables
111 // NOLINTBEGIN
112 MCAPI static void** $vftable();
113 // NOLINTEND
114};
Definition BlockActorDataPacket.h:19
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition Block.h:69
Definition CompoundTag.h:23
Definition DataLoadHelper.h:20
Definition ILevel.h:219
Definition SaveContext.h:5
Definition ActorUniqueID.h:10