LeviLamina
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BedBlockActor.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/actor/BlockActor.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
12class BlockPos;
13class BlockSource;
14class CompoundTag;
15class DataLoadHelper;
16class ILevel;
17class SaveContext;
18struct ActorUniqueID;
19// clang-format on
20
22public:
23 // member variables
24 // NOLINTBEGIN
25 ::ll::TypedStorage<4, 4, int> mDyeColor;
26 ::ll::TypedStorage<1, 1, bool> mDirty;
27 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mPetSleepingOnBed;
28 ::ll::TypedStorage<8, 8, ::Block const&> mBedBlock;
29 // NOLINTEND
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 // vIndex: 7
35 virtual void tick(::BlockSource& region) /*override*/;
36
37 // vIndex: 11
38 virtual void onPlace(::BlockSource& region) /*override*/;
39
40 // vIndex: 8
41 virtual void onChanged(::BlockSource& region) /*override*/;
42
43 // vIndex: 1
44 virtual void load(::ILevel& level, ::CompoundTag const& base, ::DataLoadHelper& dataLoadHelper) /*override*/;
45
46 // vIndex: 2
47 virtual bool save(::CompoundTag& tag, ::SaveContext const& saveContext) const /*override*/;
48
49 // vIndex: 3
50 virtual bool saveItemInstanceData(::CompoundTag& tag, ::SaveContext const& saveContext) const /*override*/;
51
52 // vIndex: 21
53 virtual ::BlockActor* getCrackEntity(::BlockSource& region, ::BlockPos const& pos) /*override*/;
54
55 // vIndex: 26
56 virtual ::std::string getName() const /*override*/;
57
58 // vIndex: 43
59 virtual ::std::unique_ptr<::BlockActorDataPacket> _getUpdatePacket(::BlockSource& region) /*override*/;
60
61 // vIndex: 44
62 virtual void _onUpdatePacket(::CompoundTag const& data, ::BlockSource& region) /*override*/;
63
64 // vIndex: 0
65 virtual ~BedBlockActor() /*override*/ = default;
66 // NOLINTEND
67
68public:
69 // member functions
70 // NOLINTBEGIN
71 MCAPI void stopSleepingOn(::BlockSource& region, bool forcefulAwake);
72 // NOLINTEND
73
74public:
75 // destructor thunk
76 // NOLINTBEGIN
77
78 // NOLINTEND
79
80public:
81 // virtual function thunks
82 // NOLINTBEGIN
83 MCAPI void $tick(::BlockSource& region);
84
85 MCFOLD void $onPlace(::BlockSource& region);
86
87 MCFOLD void $onChanged(::BlockSource& region);
88
89 MCAPI void $load(::ILevel& level, ::CompoundTag const& base, ::DataLoadHelper& dataLoadHelper);
90
91 MCAPI bool $save(::CompoundTag& tag, ::SaveContext const& saveContext) const;
92
93 MCAPI bool $saveItemInstanceData(::CompoundTag& tag, ::SaveContext const& saveContext) const;
94
95 MCAPI ::BlockActor* $getCrackEntity(::BlockSource& region, ::BlockPos const& pos);
96
97 MCAPI ::std::string $getName() const;
98
99 MCFOLD ::std::unique_ptr<::BlockActorDataPacket> $_getUpdatePacket(::BlockSource& region);
100
101 MCFOLD void $_onUpdatePacket(::CompoundTag const& data, ::BlockSource& region);
102 // NOLINTEND
103
104public:
105 // vftables
106 // NOLINTBEGIN
107 MCAPI static void** $vftable();
108 // NOLINTEND
109};
Definition BedBlockActor.h:21
Definition BlockActorDataPacket.h:19
Definition BlockActor.h:32
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:36
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition ILevel.h:203
Definition SaveContext.h:5
Definition ActorUniqueID.h:5