28class ScaffoldingBlock :
public ::FallingBlock {
36 virtual ::AABB getCollisionShape(
43 virtual ::HitResult clip(
49 ::ShapeType shapeType,
58 virtual bool isLavaBlocking()
const ;
62 virtual ::Block
const&
63 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
70 virtual ::mce::Color getDustColor(
::Block const&)
const ;
72 virtual ::std::string getDustParticleName(
::Block const&)
const ;
80 MCAPI ScaffoldingBlock(::std::string
const& nameId,
int id);
94 MCAPI
static int const& MAX_STABILITY();
100 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
106 MCAPI ::AABB $getCollisionShape(
113 MCAPI ::HitResult $clip(
119 ::ShapeType shapeType,
127 MCFOLD
bool $isLavaBlocking()
const;
131 MCAPI ::Block
const& $getPlacementBlock(
143 MCAPI ::mce::Color $getDustColor(
::Block const&)
const;
145 MCAPI ::std::string $getDustParticleName(
::Block const&)
const;