LeviLamina
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PlayerDeathManager Class Reference
Inheritance diagram for PlayerDeathManager:

Public Member Functions

virtual ::Bedrock::PubSub::Connector< void(::Player &)> & getOnPlayerDeathConnector ()
MCAPI void playerDied (::Player &player, ::ActorDamageSource const &source)
MCAPI void $dtor ()
MCFOLD ::Bedrock::PubSub::Connector< void(::Player &)> & $getOnPlayerDeathConnector ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 128, ::Bedrock::PubSub::Publisher< void(::Player &), ::Bedrock::PubSub::ThreadModel::MultiThreaded, 0 > > mOnPlayerDeathPublisher
::ll::TypedStorage< 8, 8, ::gsl::not_null<::std::unique_ptr<::IPlayerDeathManagerProxy > > > mPlayerDeathManagerProxy
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::PacketSender > > mPacketSender

Member Function Documentation

◆ getOnPlayerDeathConnector()

virtual ::Bedrock::PubSub::Connector< void(::Player &)> & PlayerDeathManager::getOnPlayerDeathConnector ( )
virtual

The documentation for this class was generated from the following file: