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virtual int | updateDecayDelay (int const) const |
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virtual int | updateFacingData (int const, ::Block const &) const |
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virtual bool | canChangeBlockOnSpread () const |
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virtual bool | attemptSpreadVeins (::IBlockWorldGenAPI &target, ::BlockPos const &pos, ::Block const &block, int, ::SculkSpreader &) const |
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virtual int | attemptUseCharge (::IBlockWorldGenAPI &target, ::BlockSource *region, ::BlockPos const &originPos, ::BlockPos const &pos, int charge, int, ::Random &random, ::SculkSpreader &spreader, bool const) const |
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virtual void | onDischarged (::IBlockWorldGenAPI &, ::BlockSource *, ::BlockPos const &) const |
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MCFOLD int | $updateDecayDelay (int const) const |
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MCAPI int | $updateFacingData (int const, ::Block const &) const |
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MCFOLD bool | $canChangeBlockOnSpread () const |
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MCFOLD bool | $attemptSpreadVeins (::IBlockWorldGenAPI &target, ::BlockPos const &pos, ::Block const &block, int, ::SculkSpreader &) const |
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MCAPI int | $attemptUseCharge (::IBlockWorldGenAPI &target, ::BlockSource *region, ::BlockPos const &originPos, ::BlockPos const &pos, int charge, int, ::Random &random, ::SculkSpreader &spreader, bool const) const |
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MCFOLD void | $onDischarged (::IBlockWorldGenAPI &, ::BlockSource *, ::BlockPos const &) const |
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◆ updateDecayDelay()
virtual int SculkBlockBehavior::updateDecayDelay |
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int const | | ) |
const |
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virtual |
◆ updateFacingData()
virtual int SculkBlockBehavior::updateFacingData |
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int const | , |
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::Block const & | ) const |
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virtual |
◆ canChangeBlockOnSpread()
virtual bool SculkBlockBehavior::canChangeBlockOnSpread |
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const |
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virtual |
◆ attemptSpreadVeins()
◆ attemptUseCharge()
◆ onDischarged()
The documentation for this class was generated from the following file: