22 ::ll::TypedStorage<8, 8, ::Player&> mPlayer;
27 CommonGameModeMessenger& operator=(CommonGameModeMessenger
const&);
28 CommonGameModeMessenger(CommonGameModeMessenger
const&);
29 CommonGameModeMessenger();
34 virtual ~CommonGameModeMessenger() =
default;
36 virtual ::gsl::final_action<::std::function<void()>> createBlockBreakCaptureScope(
40 virtual void sendDenyDestroyBlock(
::BlockPos const&,
int) ;
42 virtual void sendStartDestroyBlock(
::BlockPos const&,
int) ;
44 virtual void sendDestroyBlock(
::Block const& oldBlock,
::BlockPos const& pos,
int variantData) ;
46 virtual void sendChangeContinueDestroyBlock(
::BlockPos const&,
int) ;
48 virtual void sendContinueDestroyAboutToDestroyBlock(
::BlockPos const&,
int) ;
50 virtual void sendStopDestroyBlock(
::BlockPos const&,
float) ;
54 virtual void sendStopItemUseOn(
::BlockPos const& pos) ;
56 virtual void tryRotateTowardsAimAssist() ;
62 MCAPI ::gsl::final_action<::std::function<void()>>
65 MCFOLD
void $sendDenyDestroyBlock(
::BlockPos const&,
int);
67 MCFOLD
void $sendStartDestroyBlock(
::BlockPos const&,
int);
69 MCAPI
void $sendDestroyBlock(
::Block const& oldBlock,
::BlockPos const& pos,
int variantData);
71 MCFOLD
void $sendChangeContinueDestroyBlock(
::BlockPos const&,
int);
73 MCFOLD
void $sendContinueDestroyAboutToDestroyBlock(
::BlockPos const&,
int);
75 MCFOLD
void $sendStopDestroyBlock(
::BlockPos const&,
float);
79 MCAPI
void $sendStopItemUseOn(
::BlockPos const& pos);
81 MCFOLD
void $tryRotateTowardsAimAssist();