3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/biome/source/BiomeSourceType.h"
30 virtual ::BiomeArea getBiomeArea(
::BoundingBox const&, uint)
const = 0;
36 virtual bool containsOnly(
int,
int,
int,
int, ::gsl::span<uint64 const>)
const = 0;
39 virtual ::Biome
const* getBiome(
::BlockPos const&)
const = 0;
45 virtual ::Biome
const* getBiome(
int,
int,
int)
const = 0;
48 virtual bool has(uint64)
const = 0;
51 virtual bool hasByHashId(uint64)
const = 0;
54 virtual ::BiomeSourceType
const getType()
const = 0;
Definition BiomeArea.h:11
Definition BiomeSource.h:19
Definition BoundingBox.h:13
Definition ChunkLocalNoiseCache.h:8
Definition LevelChunk.h:74
Definition GetBiomeOptions.h:5