3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/biome/source/BiomeSourceType.h"
31 virtual ::BiomeArea getBiomeArea(
::BoundingBox const&, uint)
const = 0;
37 virtual bool containsOnly(
int,
int,
int,
int, ::gsl::span<::BiomeIdType const>)
const = 0;
40 virtual ::Biome
const* getBiome(
::BlockPos const&)
const = 0;
46 virtual ::Biome
const* getBiome(
int,
int,
int)
const = 0;
52 virtual bool hasBiomeByNameHash(uint64)
const = 0;
55 virtual ::BiomeSourceType
const getType()
const = 0;
Definition BiomeArea.h:11
Definition BiomeSource.h:20
Definition BoundingBox.h:13
Definition ChunkLocalNoiseCache.h:8
Definition LevelChunk.h:77
Definition BiomeIdType.h:8
Definition GetBiomeOptions.h:8