|
|
MoveToBlockGoal & | operator= (MoveToBlockGoal const &) |
| |
|
| MoveToBlockGoal (MoveToBlockGoal const &) |
| |
| virtual bool | canUse () |
| |
| virtual bool | canContinueToUse () |
| |
| virtual void | tick () |
| |
| virtual void | appendDebugInfo (::std::string &str) const |
| |
| virtual void | start () |
| |
| virtual void | stop () |
| |
|
MCAPI | MoveToBlockGoal (::Mob &mob, float speedModifier, int searchRange, int searchHeight, int tickInterval, int stayDurationTicks, float goalRadius, ::Vec3 targetPositionOffset, float chanceToStart, ::TargetSelectionMethod targetSelectionMethod, ::std::vector<::ActorDefinitionTrigger > onReachTriggers, ::std::vector<::ActorDefinitionTrigger > onStayCompletedTriggers, ::std::vector<::ItemDescriptor > targetBlocks, ::ActorFilterGroup const &targetBlockFilter) |
| |
|
MCAPI void | _checkIfStuck () |
| |
|
MCAPI bool | _findTargetBlock () |
| |
|
MCAPI bool | _isValidTarget (::Block const &candidateBlock) const |
| |
|
MCAPI void | _moveToBlock () |
| |
|
MCAPI void * | $ctor (::Mob &mob, float speedModifier, int searchRange, int searchHeight, int tickInterval, int stayDurationTicks, float goalRadius, ::Vec3 targetPositionOffset, float chanceToStart, ::TargetSelectionMethod targetSelectionMethod, ::std::vector<::ActorDefinitionTrigger > onReachTriggers, ::std::vector<::ActorDefinitionTrigger > onStayCompletedTriggers, ::std::vector<::ItemDescriptor > targetBlocks, ::ActorFilterGroup const &targetBlockFilter) |
| |
|
MCAPI void | $dtor () |
| |
|
MCAPI bool | $canUse () |
| |
|
MCAPI bool | $canContinueToUse () |
| |
|
MCAPI void | $tick () |
| |
|
MCAPI void | $appendDebugInfo (::std::string &str) const |
| |
|
MCAPI void | $start () |
| |
|
MCAPI void | $stop () |
| |
|
virtual bool | canBeInterrupted () |
| |
|
virtual bool | isTargetGoal () const |
| |
|
virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
| |
|
MCFOLD bool | $canBeInterrupted () |
| |
|
MCFOLD bool | $isTargetGoal () const |
| |
|
MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
| |
|
|
::ll::TypedStorage< 4, 4, int > | mGiveUpTicks |
| |
|
::ll::TypedStorage< 4, 4, int > | mStayDurationTicks |
| |
|
::ll::TypedStorage< 4, 4, float > | mSpeedMod |
| |
|
::ll::TypedStorage< 4, 4, float > | mGoalRadiusSq |
| |
|
::ll::TypedStorage< 4, 12, ::BlockPos > | mTargetBlockPos |
| |
|
::ll::TypedStorage< 4, 12, ::Vec3 > | mTargetPositionOffset |
| |
|
::ll::TypedStorage< 4, 4, float > | mChanceToStart |
| |
|
::ll::TypedStorage< 4, 4, int > | mInterval |
| |
|
::ll::TypedStorage< 4, 4, int > | mSearchRange |
| |
|
::ll::TypedStorage< 4, 4, int > | mSearchHeight |
| |
|
::ll::TypedStorage< 1, 1, ::TargetSelectionMethod const > | mMethod |
| |
|
::ll::TypedStorage< 8, 24, ::std::vector<::ActorDefinitionTrigger > const > | mOnReachTriggers |
| |
|
::ll::TypedStorage< 8, 24, ::std::vector<::ActorDefinitionTrigger > const > | mOnStayCompletedTriggers |
| |
|
::ll::TypedStorage< 8, 24, ::std::vector<::ItemDescriptor > const > | mTargetBlockDescriptors |
| |
|
::ll::TypedStorage< 8, 8, uint64 > | mCooldownCounter |
| |
|
::ll::TypedStorage< 8, 8, uint64 const > | mCooldownTimeoutTime |
| |
|
::ll::TypedStorage< 1, 1, bool > | mReachedTarget |
| |
|
::ll::TypedStorage< 4, 4, int > | mNextStartTick |
| |
|
::ll::TypedStorage< 4, 4, int > | mStayTicks |
| |
|
::ll::TypedStorage< 4, 4, int > | mTravelTicks |
| |
|
::ll::TypedStorage< 4, 12, ::BlockPos > | mStartPos |
| |
|
::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
| |
|
::ll::TypedStorage< 1, 1, bool > | mHasSentOnReachEvent |
| |
|
::ll::TypedStorage< 8, 64, ::ActorFilterGroup > | mTargetBlockFilter |
| |
|
::ll::TypedStorage< 8, 32, ::std::string > | mDebugName |
| |
|
::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
| |
|
::ll::TypedStorage< 2, 2, ushort > | mTypeId |
| |