3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
29 virtual bool isInteractiveBlock()
const ;
40 virtual bool isValidAuxValue(
int value)
const ;
47 virtual ::ItemInstance asItemInstance(
::Block const&,
::BlockActor const* blockActor)
const ;
49 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
61 MCAPI
void _updateFlowerPotEntity(
79 MCAPI
static bool isValidResource(
::Block const& plant);
85 MCFOLD
bool $isInteractiveBlock()
const;
95 MCFOLD
bool $isValidAuxValue(
int value)
const;
101 MCAPI ::ItemInstance $asItemInstance(
::Block const&,
::BlockActor const* blockActor)
const;
103 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
111 MCAPI
static void** $vftable();
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:68
Definition Experiments.h:14
Definition FlowerPotBlockActor.h:19
Definition FlowerPotBlock.h:25
Definition ItemInstance.h:15