LeviLamina
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FlowerPotBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/ActorBlockBase.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Block;
13class BlockActor;
14class BlockPos;
15class BlockSource;
16class Experiments;
18class ItemInstance;
19class Player;
20namespace BlockEvents { class BlockPlayerInteractEvent; }
21namespace BlockEvents { class BlockQueuedTickEvent; }
22namespace BlockEvents { class BlockRandomTickEvent; }
23// clang-format on
24
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 // vIndex: 135
30 virtual bool isInteractiveBlock() const /*override*/;
31
32 // vIndex: 86
33 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
34 /*override*/;
35
36 // vIndex: 78
37 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
38
39 // vIndex: 79
40 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const /*override*/;
41
42 // vIndex: 137
43 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
44
45 // vIndex: 48
46 virtual bool isValidAuxValue(int value) const /*override*/;
47
48 // vIndex: 88
49 virtual ::Block const* playerWillDestroy(::Player& player, ::BlockPos const& pos, ::Block const& block) const
50 /*override*/;
51
52 // vIndex: 131
53 virtual void onRemove(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
54
55 // vIndex: 89
56 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const* blockActor) const /*override*/;
57
58 // vIndex: 130
59 virtual void _addHardCodedBlockComponents(::Experiments const&) /*override*/;
60
61 // vIndex: 0
62 virtual ~FlowerPotBlock() /*override*/ = default;
63 // NOLINTEND
64
65public:
66 // member functions
67 // NOLINTBEGIN
68 MCAPI bool _tryPlaceFlower(::Player& player, ::BlockPos const& blockPos) const;
69
70 MCAPI bool _tryTakeFlower(::Player& player, ::BlockPos const& blockPos) const;
71
72 MCAPI void _updateFlowerPotEntity(
73 ::BlockSource& region,
74 ::BlockPos const& blockPos,
75 ::FlowerPotBlockActor* flowerPotEntity,
76 ::Block const* flowerBlock,
77 ::Actor* sourceActor
78 ) const;
79
80 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
81
82 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
83
84 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
85 // NOLINTEND
86
87public:
88 // static functions
89 // NOLINTBEGIN
90 MCAPI static bool isSupportedBlock(::Block const& block);
91
92 MCAPI static bool isValidResource(::Block const& plant);
93 // NOLINTEND
94
95public:
96 // virtual function thunks
97 // NOLINTBEGIN
98 MCFOLD bool $isInteractiveBlock() const;
99
100 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
101
102 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
103
104 MCFOLD bool $mayPlace(::BlockSource& region, ::BlockPos const& pos, uchar face) const;
105
106 MCAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
107
108 MCFOLD bool $isValidAuxValue(int value) const;
109
110 MCAPI ::Block const* $playerWillDestroy(::Player& player, ::BlockPos const& pos, ::Block const& block) const;
111
112 MCAPI void $onRemove(::BlockSource& region, ::BlockPos const& pos) const;
113
114 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const* blockActor) const;
115
116 MCAPI void $_addHardCodedBlockComponents(::Experiments const&);
117 // NOLINTEND
118
119public:
120 // vftables
121 // NOLINTBEGIN
122 MCNAPI static void** $vftable();
123 // NOLINTEND
124};
Definition ActorBlockBase.h:6
Definition Actor.h:102
Definition BlockActor.h:32
Definition BlockPlayerInteractEvent.h:17
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:17
Definition BlockSource.h:66
Definition Block.h:38
Definition Experiments.h:14
Definition FlowerPotBlockActor.h:19
Definition FlowerPotBlock.h:25
static MCAPI void ** $vftable()
Definition ItemInstance.h:15
Definition Player.h:123
Definition BlockRandomTickEvent.h:13