26 virtual ::Brightness getLightEmission(
::Block const& block)
const ;
29 virtual bool isInteractiveBlock()
const ;
32 virtual ::Block
const&
33 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
37 virtual int getVariant(
::Block const& block)
const ;
40 virtual ::Block
const& getRenderBlock()
const ;
43 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
46 virtual ::Flip getFaceFlip(uchar face,
::Block const& block)
const ;
49 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
64 MCAPI ::Brightness $getLightEmission(
::Block const& block)
const;
66 MCFOLD
bool $isInteractiveBlock()
const;
68 MCAPI ::Block
const& $getPlacementBlock(
76 MCAPI
int $getVariant(
::Block const& block)
const;
78 MCFOLD ::Block
const& $getRenderBlock()
const;
80 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
82 MCAPI ::Flip $getFaceFlip(uchar face,
::Block const& block)
const;
84 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);