25 virtual ::Brightness getLightEmission(
::Block const& block)
const ;
27 virtual bool isInteractiveBlock()
const ;
29 virtual ::Block
const&
30 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
33 virtual int getVariant(
::Block const& block)
const ;
35 virtual ::Block
const& getRenderBlock()
const ;
37 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
39 virtual ::Flip getFaceFlip(uchar face,
::Block const& block)
const ;
41 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
55 MCAPI ::Brightness $getLightEmission(
::Block const& block)
const;
57 MCFOLD
bool $isInteractiveBlock()
const;
59 MCAPI ::Block
const& $getPlacementBlock(
67 MCAPI
int $getVariant(
::Block const& block)
const;
69 MCFOLD ::Block
const& $getRenderBlock()
const;
71 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
73 MCAPI ::Flip $getFaceFlip(uchar face,
::Block const& block)
const;
75 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);